HomeGamesUpdatesPricingMethodology
Steam News17 August 20169y ago

Patch Notes 1.85.00.12

Added: Added Necromancy magic school. Added an arena system to Tindrem Arena with a simple wager system. Added Rituals Added Sturdy mount mutation with 20% more HP. Added Viable mount mutation with higher Health regen.

Full notes

Full Mortal Online update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

11 fixes15 additions5 changes6 removals
  • Gameplay
  • Balance
  • Store
  • Fixes
  • UI and audio
addedAdded:
addedAdded Necromancy magic school.
addedAdded an arena system to Tindrem Arena with a simple wager system.
addedAdded Rituals
addedAdded Sturdy mount mutation with 20% more HP.
addedAdded Viable mount mutation with higher Health regen.

Mortal Online changes

addedAdded:
addedAdded Necromancy magic school.
addedAdded an arena system to Tindrem Arena with a simple wager system.
addedAdded Rituals
addedAdded Sturdy mount mutation with 20% more HP.

Added:

  • Added Necromancy magic school.

  • Added an arena system to Tindrem Arena with a simple wager system.

  • Added Rituals

  • Added Sturdy mount mutation with 20% more HP.

  • Added Viable mount mutation with higher Health regen.

  • Added Thick Skin mount mutation with +20% defense.

  • Added sanity checks to etherworld spirit capturing.

  • Added 16 new titles.

  • Added a tracking of some new stats.

  • Re-added the missing banner flag.

  • Community capes added to veteran point shop list.

  • Added an arena banker.

Changes:

  • You no longer need to run Mortal Online using the launcher.

  • Base max stamina increased by 60 on all characters.

  • Stamina regeneration penalty has been increased for armor above 14 in weight.

  • Exceptional mount mutation now gives 20% extra stats rather then 10.

  • Handle hits now deal a lot less damage.

  • Magic aim now uses more traces.

  • Sprint will no longer break when falling.

  • Removed velocity given to players when they where hit.

  • Spiritist titles are now unlocked using the skill rather then a stat.

  • Default pet mode is now passive again.

  • Daggers no longer handle hits.

  • Tweaked weapon head meshes for better hit detection.

Fixed:

  • Made sure bred mounts never become exceptional.

  • Fixed step-up issue with gates where you could end up on top of the gate when it opened.

  • You can no longer control your mount while changing gear etc

  • Fixed several issues with bags on the trade broker timing out.

  • Fixed issue with mercy shown stat not correctly updating.

  • Fixed issue with cooking stat not correctly increasing.

  • Fixed issue where you couldn't decline friend requests.

  • Fixed issue where you could hit a blue mounted players mount while having the "don't damage blue" option on.

  • Fixed possible issue with local flags and duels where players could spawn kill their opponent over and over.

  • Sorted issues with etherworld spirits on node lines.

  • Fixed issue where constitution wasn't controlled by the cap when breeding mounts.

  • Green (but actually red) loin cloth removed from veteran point shop list.

  • Fixed typo in whisper notifications.

  • The Sarducaa bug carcasses now have their correct Zoology lores.

  • Fixed 100's of floating items.

*Please be aware that as there are many totally new systems introduced in this patch, regular balance and tweaking of these systems may be common.

Source

Steam News / 17 August 2016

Open original post

Changelog.gg summarizes and formats this update. How we read updates.