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Steam News11 May 201610y ago

Patch Notes 1.84.00.31

Added Added veterinary skill. This skill requires a bandage and can be used on any pet. It works very similar to the bandages for players but you need to stay in range of the creatures to finish the process.

Full notes

Full Mortal Online update

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What changed

6 fixes4 additions1 change1 removal
  • Gameplay
  • Fixes
  • Server
  • UI and audio
addedAdded
addedAdded veterinary skill. This skill requires a bandage and can be used on any pet. It works very similar to the bandages for players but you need to stay in range of the creatures to finish the process.
addedAdded Veterinary skill book to the librarians.
addedAdded VOIP hints to the pop-up help system.
fixedFixed an issue with TC placement where some structures did not correctly check if they were connected to the ground.
fixedFixed VOIP icon not correctly resetting when targeting another player.

Mortal Online changes

addedAdded
addedAdded veterinary skill. This skill requires a bandage and can be used on any pet. It works very similar to the bandages for players but you need to stay in range of the creatures to finish the process.
addedAdded Veterinary skill book to the librarians.
addedAdded VOIP hints to the pop-up help system.
fixedFixed an issue with TC placement where some structures did not correctly check if they were connected to the ground.

Added

  • Added veterinary skill. This skill requires a bandage and can be used on any pet. It works very similar to the bandages for players but you need to stay in range of the creatures to finish the process.

  • Added Veterinary skill book to the librarians.

  • Added VOIP hints to the pop-up help system.

Fixes

  • Fixed an issue with TC placement where some structures did not correctly check if they were connected to the ground.

  • Fixed VOIP icon not correctly resetting when targeting another player.

  • Fixed spawner warmup so that spawners now have more spawned creatures when the server restarts.

  • Fixed spawner saving so that spawners set to be saved in the database correctly saves it's information.

  • This means that we can have really rare spawners that spawn every 2nd day etc.

  • Fixed reversed 3rd person attack animations for unarmed with shield.

  • Items that time out on the broker and in bags should now correctly be found in the bag once picked up from the mail.

  • Cleaned up the mail so that items that in bags no longer show up in the mail UI.

  • Fixed an issue with house chests where items sometimes became invisible.

Source

Steam News / 11 May 2016

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