Full notes
Full Mortal Online update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Balance
- Fixes
Mortal Online changes
Added:
Added indicator for number of members in guild UI.
Added support for float stats being sent to UI. (sophistication) these are sent as a the float value * 100
Built a new slightly "dumber" but more accurate AI for when the AI is following it's owner.
Crafting now tells you exactly how much you need of each material when trying to craft with insufficient materials.
Changes:
Improved Voip errors if you have issues connecting you can now give the error code to a developer who can then help you.
Voip Threshold numbers improved. (higher numbers mean more sound before it gets sent out)
Improved codec compression on VOIP.
Improved 3D sound calculations for VOIP.
Slightly lowered the bonus chance dexterity gives to melee weak spot hits.
The "Quantity" field in the "Create new buy order" window is now a text field, letting you manually fill in the amount.
Fixes:
Hopefully fixed a engine issue where it would overwrite whole ini files resetting settings each time we added a new option or keybind.
Possible fix for VOIP crashes.
Fixed issues when building with items in slots past the 36.
Bow crafting now shows material ratio, and hides it when not applicable.
Shield crafting preview frame no longer bugs out when fiddling with shield type or frame type (at the cost of frame type being reset when changing shield type).
Shields with no frame can now be crafted without placing something in the frame material slot.
Source
Changelog.gg summarizes and formats this update. How we read updates.
