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Steam News9 December 201510y ago

Patch 1.83.00.10

Patch 1.83.00.10 has just gone live and includes a fair amount of fixes to the previous magic revamp as well as improvements to the UI and general balance. Added Re-added support for blood on armors.

In this update3

Full notes

Full Mortal Online update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

17 fixes5 additions11 changes4 removals
  • Gameplay
  • UI and audio
  • Fixes
  • Balance
addedAddedRe-added support for blood on armors.
addedAddedAdded support for "/cast lastspell" and "/cast lastspellself" in macros.
addedAddedThe Flamestrike,Spurt,Earthquake and Lightning spell now have their own custom decals.
addedAddedAdded message when trying to heal with potions while corrupted.
addedAddedAdded a general "leash" for spawners. When a creature moves out of it's leash it will teleport back to it's spawn location. (Used on Guards and some other Ai.)
changedChangesTweaked Spider Queens minion spawner attack.

Mortal Online changes

addedRe-added support for blood on armors.
addedAdded support for "/cast lastspell" and "/cast lastspellself" in macros.
addedThe Flamestrike,Spurt,Earthquake and Lightning spell now have their own custom decals.
addedAdded message when trying to heal with potions while corrupted.
addedAdded a general "leash" for spawners. When a creature moves out of it's leash it will teleport back to it's spawn location. (Used on Guards and some other Ai.)

Patch 1.83.00.10 has just gone live and includes a fair amount of fixes to the previous magic revamp as well as improvements to the UI and general balance.

Added

  • Re-added support for blood on armors.

  • Added support for "/cast lastspell" and "/cast lastspellself" in macros.

  • The Flamestrike,Spurt,Earthquake and Lightning spell now have their own custom decals.

  • Krampos Buccus is now visiting Fabernum!

  • Added message when trying to heal with potions while corrupted.

  • Added a general "leash" for spawners. When a creature moves out of it's leash it will teleport back to it's spawn location. (Used on Guards and some other Ai.)

Changes

  • Tweaked Spider Queens minion spawner attack.

  • Lowered some magic FX sounds.

  • Updated wolf/dog animation speed for walking

  • Tweaked the effect of Transcendental Awareness

  • Flag for AI updated to level 1 from 3 meaning it will show you the pets correct flag much earlier avoiding the issues some players have had with seeing pets as grey in the distance that turn blue when close.

  • Removed decals from spurt

  • Reduced light brightness effects from spells

  • Removed custom charge start sound from spurt and replaced it with the default

  • Tweaked physic collision of players mounted on horses riders.

  • Made it so that magic animations can tween in foot movement to avoid people gliding when casting and running.

  • Broker changesBetter loading animation, page number indicator, reduced number of items per page to 8 for less lag
  • Macro UI revamped.

Fixes

  • Fixed Magic reflect only lasting 30 sec.

  • Fixed horse rotation reset bug.

  • Fixed some issues with steam achievements for magic.

  • Fixed issue with death fx not resetting.

  • Fixed issue with mounts going invisible if you mounted or dismounted too close to another mount.

  • Fixed broker issue where items that shouldn't could be added as buy orders.

  • Towns with multiple brokers will now add "I" to their broker name to avoid having several brokers in the broker UI with the same name.

  • Fixed issue where selling items directly from a bag wouldn't correctly take taxes.

  • Spell interrupts should now correctly use concentration.

  • Fulmination and Corrupt now correctly deal magic damage instead of physical.

  • Fixed error where client would think you had reagents when casting magic even if they were banked.

  • You can no longer bandage while corrupted.

  • You can no longer gain HP while corrupted.

  • Mental focus now correctly impacts the cost of casting spells.

  • Fixed animation bugging out when spamming a spell.

  • Fixed issue that gave you the "invalid target for spell" when spamming a spell button.

  • Fixed typo when starting a war with a guild whose guild stone was too low.

  • Fixed issue where trying to cancel a war with a guild that you have already canceled gave you a message that it would end in 0 minutes.

  • Fixed issue where you would get stuck in a odd state if you got knocked down or killed while mounting a mount.

  • Fixed issue with Thursar outlaws that didn't have the correct weapon.

Source

Steam News / 9 December 2015

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