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Steam News8 March 20242y ago

Updated to 1.0.2

CHANGES -Increased battle extra challenge rewards by ~33%. -Removed Berserk, Undying & Stunned from random buff/debuff pools (= effects that give a random buff or debuff can no longer cause these).

Full notes

Full Mortal Glory 2 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition0 changes1 removal
  • Balance
  • Gameplay
removedCHANGESIncreased battle extra challenge rewards by ~33%. -Removed Berserk, Undying & Stunned from random buff/debuff pools (= effects that give a random buff or debuff can no longer cause these). -Detonate Blood: +3 damage. -Dryad's racial: +1 range. -Dwarf King racial: mana cost to 0.
addedCHANGES(Note: Some changes take effect only after starting a new game)
fixedFIXESFixed bug that caused "Tougher Enemies" challenge to stack on save & load. -Fixed bug that could cause final boss to get wrong perks or get extra effects from invisible perks. -Fixed bug that causes stat effects from perks to linger if the perk was somehow removed (which should be very rare). -Fixed bug that caused "Gifted Characters" & "Rotating Skills" challenges to not apply to the first boss.

Mortal Glory 2 changes

removedIncreased battle extra challenge rewards by ~33%. -Removed Berserk, Undying & Stunned from random buff/debuff pools (= effects that give a random buff or debuff can no longer cause these). -Detonate Blood: +3 damage. -Dryad's racial: +1 range. -Dwarf King racial: mana cost to 0.
added(Note: Some changes take effect only after starting a new game)
fixedFixed bug that caused "Tougher Enemies" challenge to stack on save & load. -Fixed bug that could cause final boss to get wrong perks or get extra effects from invisible perks. -Fixed bug that causes stat effects from perks to linger if the perk was somehow removed (which should be very rare). -Fixed bug that caused "Gifted Characters" & "Rotating Skills" challenges to not apply to the first boss.

CHANGES

-Increased battle extra challenge rewards by ~33%. -Removed Berserk, Undying & Stunned from random buff/debuff pools (= effects that give a random buff or debuff can no longer cause these). -Detonate Blood: +3 damage. -Dryad's racial: +1 range. -Dwarf King racial: mana cost to 0.

(Note: Some changes take effect only after starting a new game)

FIXES

-Fixed bug that caused "Tougher Enemies" challenge to stack on save & load. -Fixed bug that could cause final boss to get wrong perks or get extra effects from invisible perks. -Fixed bug that causes stat effects from perks to linger if the perk was somehow removed (which should be very rare). -Fixed bug that caused "Gifted Characters" & "Rotating Skills" challenges to not apply to the first boss.

Source

Steam News / 8 March 2024

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