What changed
1 fix1 addition0 changes1 removal
removedCHANGESIncreased battle extra challenge rewards by ~33%. -Removed Berserk, Undying & Stunned from random buff/debuff pools (= effects that give a random buff or debuff can no longer cause these). -Detonate Blood: +3 damage. -Dryad's racial: +1 range. -Dwarf King racial: mana cost to 0.
addedCHANGES(Note: Some changes take effect only after starting a new game)
fixedFIXESFixed bug that caused "Tougher Enemies" challenge to stack on save & load. -Fixed bug that could cause final boss to get wrong perks or get extra effects from invisible perks. -Fixed bug that causes stat effects from perks to linger if the perk was somehow removed (which should be very rare). -Fixed bug that caused "Gifted Characters" & "Rotating Skills" challenges to not apply to the first boss.
Mortal Glory 2 changes
removedIncreased battle extra challenge rewards by ~33%. -Removed Berserk, Undying & Stunned from random buff/debuff pools (= effects that give a random buff or debuff can no longer cause these). -Detonate Blood: +3 damage. -Dryad's racial: +1 range. -Dwarf King racial: mana cost to 0.
added(Note: Some changes take effect only after starting a new game)
fixedFixed bug that caused "Tougher Enemies" challenge to stack on save & load. -Fixed bug that could cause final boss to get wrong perks or get extra effects from invisible perks. -Fixed bug that causes stat effects from perks to linger if the perk was somehow removed (which should be very rare). -Fixed bug that caused "Gifted Characters" & "Rotating Skills" challenges to not apply to the first boss.
CHANGES
-Increased battle extra challenge rewards by ~33%. -Removed Berserk, Undying & Stunned from random buff/debuff pools (= effects that give a random buff or debuff can no longer cause these). -Detonate Blood: +3 damage. -Dryad's racial: +1 range. -Dwarf King racial: mana cost to 0.
(Note: Some changes take effect only after starting a new game)
FIXES
-Fixed bug that caused "Tougher Enemies" challenge to stack on save & load. -Fixed bug that could cause final boss to get wrong perks or get extra effects from invisible perks. -Fixed bug that causes stat effects from perks to linger if the perk was somehow removed (which should be very rare). -Fixed bug that caused "Gifted Characters" & "Rotating Skills" challenges to not apply to the first boss.