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Steam News26 March 20233y ago

Demo update 1.0a is now live!

As a solo dev, things can get pretty tough when it comes to testing and fault finding, as well as keeping this looking and feeling good.

Full notes

Full Mortal Darkness update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes0 additions1 change0 removals
  • Fixes
  • Performance
  • Gameplay
fixedAs a solo dev, things can get pretty tough when it comes to testing and fault finding, as well as keeping this looking and feeling good. I have noted all the feedback since the demo release and here is the next update for the demo and as such, will cement the foundation of the full game a little better. Here are some of the issues I have addressed, but could still potentially need some more work:
fixedLoading and saving bugs and issues. - Updated the sound and music in some areas. - Added quick teleport via shrines. - Added healing wells to the levels. - Reworked some of the character, enemy and boss animations when using spells etc. - Added the ability to click on items to collect them. - Small UI updates. - Addressed certain optimization issues. - Updated the menu settings. - Added the ability to quick save and load with F5 and F6.
changedThese are only some of the updates and improvements. I'm sure I forgot a few already. All in all, I'm hoping it will be a slightly more solid experience. From my side, i will still continue to bring out more updates and content. So do consider following and supporting this journey on Twitter: @DarkFactionZA

Mortal Darkness changes

fixedAs a solo dev, things can get pretty tough when it comes to testing and fault finding, as well as keeping this looking and feeling good. I have noted all the feedback since the demo release and here is the next update for the demo and as such, will cement the foundation of the full game a little better. Here are some of the issues I have addressed, but could still potentially need some more work:
fixedLoading and saving bugs and issues. - Updated the sound and music in some areas. - Added quick teleport via shrines. - Added healing wells to the levels. - Reworked some of the character, enemy and boss animations when using spells etc. - Added the ability to click on items to collect them. - Small UI updates. - Addressed certain optimization issues. - Updated the menu settings. - Added the ability to quick save and load with F5 and F6.
changedThese are only some of the updates and improvements. I'm sure I forgot a few already. All in all, I'm hoping it will be a slightly more solid experience. From my side, i will still continue to bring out more updates and content. So do consider following and supporting this journey on Twitter: @DarkFactionZA

As a solo dev, things can get pretty tough when it comes to testing and fault finding, as well as keeping this looking and feeling good. I have noted all the feedback since the demo release and here is the next update for the demo and as such, will cement the foundation of the full game a little better. Here are some of the issues I have addressed, but could still potentially need some more work:

  • Loading and saving bugs and issues. - Updated the sound and music in some areas. - Added quick teleport via shrines. - Added healing wells to the levels. - Reworked some of the character, enemy and boss animations when using spells etc. - Added the ability to click on items to collect them. - Small UI updates. - Addressed certain optimization issues. - Updated the menu settings. - Added the ability to quick save and load with F5 and F6.

These are only some of the updates and improvements. I'm sure I forgot a few already. All in all, I'm hoping it will be a slightly more solid experience. From my side, i will still continue to bring out more updates and content. So do consider following and supporting this journey on Twitter: @DarkFactionZA

Regards, DFG

Source

Steam News / 26 March 2023

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