Full notes
Full Moros Protocol update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Server
You thought we were DONE, Orpheans? Well, guess again. Weapon rebalancing, buffs and gun tweaks, THIS 1.0.1.4 patch hits harder than a Multicannon.
General changes:
Overall Shotgun spread has decreased.
All early weapons have been buffed.
Specific late-game weapons have been buffed.
Weapon adjustments:
Type-9 - Spread reduced by 30%. Increased reload speed by 20%.
FL9-Mod - Increased reload speed by 20%.
Master Enforcer - Fire rate increased from 2 to 2.5.
Golden Sunset - Fire rate increased from 1.25 to 1.5.
GX7 Short Barrel Blaster - Damage increased from 6 to 7.
MKII - Damage increased from 10 to 12.
ION-DS - Spread reduced by 15%.
TVA-5 - Spread reduced by 40%. Bullet physical cost reduced from 24 to 12.
Nano Ravid - Reduced ammo cost from 4 energy to 3 energy.
R55 Long Scope - Increased reload speed by 20%.
Rising Horizon - Increased base damage from 20 to 25.
Psioglove - Reduce charge time from 3 sec to 2 sec.
AAT Multicannon - Initial accuracy increased by 50%.
Impact Hammer - Base damage increased from 8 to 15 (Nail damage remains the same).
DB5 Break Action - Spread reduced by 40%. Bullet physical cost reduced from 25 to 15.
There are only a couple of days left to pick up Moros Protocol thanks to Steam's daily deal at a MASSIVE 50% off! Discount ends April 25th.Already own the game and you STILL haven't left a review after 7 months? Jocaste is shaking her head in disgust. Be sure to do so as, at 750 reviews, a highly anticipated transmission emerges from the depths of development… See you in the stars 🌠 Pixel Reign 🚀
Source
Changelog.gg summarizes and formats this update. How we read updates.
