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Steam News15 May 20251y ago

Moroi Patch Notes - 05/15/25

Global: - Fixed issues for controller support. - Fixed an issue where localization wasn't working properly in some levels (English should not appear in non-English settings.) - HDR support re-enabled.

Full notes

Full Moroi update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes1 addition1 change0 removals
  • Compatibility
  • Performance
  • Fixes
  • Gameplay
fixedGlobal: - Fixed issues for controller support. - Fixed an issue where localization wasn't working properly in some levels (English should not appear in non-English settings.) - HDR support re-enabled.
fixedMoon Mages: - Fixed an issue where loading into the level after starting could block player progress. - The Artist's Room now loads properly after fighting the water mages. - Fixed an issue where the room before Edgar displayed a debug arrow on the floor. - Added proper collisions in the Sewers Priest room. - Removed a visible debug cylinder underneath the bridge. - Resolved a potential crash that could occur after loading a save.
fixedRitual Grounds: - Fixed an issue where loading a save after defeating Moroi would place the player back into the boss fight. - Fixed a bug where completing the Ritual Grounds, starting a New Game, and progressing could corrupt future saves in that area.
fixedForeverdark Town: - George's dialogue occasionally became invisible despite triggering correctly - this is now fixed. - Adjusted mini moon headgear behavior; it no longer floats unpredictably or blocks the camera. - Fixed an issue from the bartender's cinematic where Leo’s code failed to apply, causing the main character to have an uncapped hole where the missing arm is.
addedSun Garden: - Added missing animations for the guardians in the final cinematic. - Removed unintended blood from the doll's shader.
fixedSun Factories: - Corrected icon for the Candles lore entry. - Fixed an issue where the equipped weapon did not disappear when using it as a rotating key. - Resolved a bug where the player camera could see through a pipe in of the smelter cinematics. - Prevented the player from getting stuck by jumping into the moving magnet.

Global: - Fixed issues for controller support. - Fixed an issue where localization wasn't working properly in some levels (English should not appear in non-English settings.) - HDR support re-enabled.

Moon Mages: - Fixed an issue where loading into the level after starting could block player progress. - The Artist's Room now loads properly after fighting the water mages. - Fixed an issue where the room before Edgar displayed a debug arrow on the floor. - Added proper collisions in the Sewers Priest room. - Removed a visible debug cylinder underneath the bridge. - Resolved a potential crash that could occur after loading a save.

Ritual Grounds: - Fixed an issue where loading a save after defeating Moroi would place the player back into the boss fight. - Fixed a bug where completing the Ritual Grounds, starting a New Game, and progressing could corrupt future saves in that area.

Foreverdark Town: - George's dialogue occasionally became invisible despite triggering correctly - this is now fixed. - Adjusted mini moon headgear behavior; it no longer floats unpredictably or blocks the camera. - Fixed an issue from the bartender's cinematic where Leo’s code failed to apply, causing the main character to have an uncapped hole where the missing arm is.

Sun Palace: - The hole the player falls into during the King cinematic is now dark.

Sun Garden: - Added missing animations for the guardians in the final cinematic. - Removed unintended blood from the doll's shader.

Sun Factories: - Corrected icon for the Candles lore entry. - Fixed an issue where the equipped weapon did not disappear when using it as a rotating key. - Resolved a bug where the player camera could see through a pipe in of the smelter cinematics. - Prevented the player from getting stuck by jumping into the moving magnet.

More changes and improvements on the way - thanks so much for playing Moroi! If any of these issues impacted your initial Steam review, we encourage you to take a look and, if you'd like, share a revised review!

Source

Steam News / 15 May 2025

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