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Steam News1 January 20251y ago

Text to speech and Lipsync on UE5

I have successfully integrated Microsoft SAPI into Unreal Engine 5 to generate text-to-speech (TTS) along with my lip-syncing method. Let me know what you think.

Full notes

Full More than words update

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What changed

0 fixes1 addition0 changes0 removals
  • UI and audio
addedMain interface [OK]. - Updated Marian's 3d model [OK] - Microsoft SAPI integration in UE5 to generate text to speech [OK]. - State machine integration: Wait, Think, Speak and Listen [OK]. - State machine integration for lipsync [OK]. - Lipsync now has a more simplified algorithm with better results. - Integration of the thread that handles speaking [OK]. - Correction of a minor bug that prevented the thread from being completely destroyed.

More than words changes

addedMain interface [OK]. - Updated Marian's 3d model [OK] - Microsoft SAPI integration in UE5 to generate text to speech [OK]. - State machine integration: Wait, Think, Speak and Listen [OK]. - State machine integration for lipsync [OK]. - Lipsync now has a more simplified algorithm with better results. - Integration of the thread that handles speaking [OK]. - Correction of a minor bug that prevented the thread from being completely destroyed.

I have successfully integrated Microsoft SAPI into Unreal Engine 5 to generate text-to-speech (TTS) along with my lip-syncing method. Let me know what you think.

Progress in the update of More than words to Unreal Engine 5.

  • Main interface [OK]. - Updated Marian's 3d model [OK] - Microsoft SAPI integration in UE5 to generate text to speech [OK]. - State machine integration: Wait, Think, Speak and Listen [OK]. - State machine integration for lipsync [OK]. - Lipsync now has a more simplified algorithm with better results. - Integration of the thread that handles speaking [OK]. - Correction of a minor bug that prevented the thread from being completely destroyed.

Next steps: Integrate speech recognition.

Source

Steam News / 1 January 2025

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