Full notes
Full Moose Miners update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Gameplay
- Balance
- UI and audio
I'm currently investigating bugs about cost calculation getting stuck, moose upgrade quest not resetting on new saves or having large numbers already on completely new saves as well money disappearing for a few players. Some of the bug fixes in this patch at least partly fixes these issues, but most of them I have not been able to properly reproduce so I have not been able to confirm if they are fixed properly.
So if you are experiencing any of these bugs after this update, please send me your save file as described in the third paragraph of this post: https://steamcommunity.com/app/2591410/discussions/0/4038104984936396794/ together with a short description about what bug you have and if possible any steps to reproduce it. That will help me a lot in finding what is going wrong so I can fix it.
Here are the patch notes for this update:
Added 10k to the amount selector
Fixed moose not mining when an area was overcrowded
Fixed Mine gem type and Cut down tree type quests going down in count to mine/cut down sometimes
Fixed Min value for buffer chest in rail info box not taking rails with no buffer chests (capacity 0) into account
Fixed a bug making cost calculations for buffer chests taking a lot of times in some cases
Fixed refinement upgrade tooltips showing from values sometimes
Fixed grinder speed tooltip showing wrong value after unlocking the gem and log compressors
Fixed some potential causes for the moose upgrade quest getting a high value on new save files sometimes
Fixed minecart count upgrade not buying as much as it was supposed to when on max amount
Fixed some cases that could cause upgrading too much when on max amount causing negative money
Source
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