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Steam News17 July 202511mo ago

Updates & Bug Fixes - Jul 16, 2025

We asked the Guardian in the Deep Mines to quit cheating!!! Bug fixed: controls sometimes stop responding after the first wave in deep mine battles.

Full notes

Full Moonstone Island update

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What changed

4 fixes1 addition0 changes0 removals
  • Fixes
  • Gameplay
fixedBug fixed: controls sometimes stop responding after the first wave in deep mine battles.
fixedBug fixed: spirits from the 2nd wave in deep mine battle were not added to “total discovered” in the EOD tally.
fixedBug fixed: evolved spirits were not added to “total discovered” in the EOD tally.
addedPropagation code to add any seen spirits from Spirit Research to the “total discovered” number.
fixedBug fixed: some chest items can get stuck in walls in deep mines - updated collisions for corner tiles in mine tilemaps.

Moonstone Island changes

fixedBug fixed: controls sometimes stop responding after the first wave in deep mine battles.
fixedBug fixed: spirits from the 2nd wave in deep mine battle were not added to “total discovered” in the EOD tally.
fixedBug fixed: evolved spirits were not added to “total discovered” in the EOD tally.
addedPropagation code to add any seen spirits from Spirit Research to the “total discovered” number.
fixedBug fixed: some chest items can get stuck in walls in deep mines - updated collisions for corner tiles in mine tilemaps.

We asked the Guardian in the Deep Mines to quit cheating!!!

  • Bug fixed: controls sometimes stop responding after the first wave in deep mine battles.

  • Bug fixedspirits from the 2nd wave in deep mine battle were not added to “total discovered” in the EOD tally.
  • Bug fixedevolved spirits were not added to “total discovered” in the EOD tally.
  • Propagation code to add any seen spirits from Spirit Research to the “total discovered” number.

  • Bug fixedsome chest items can get stuck in walls in deep mines - updated collisions for corner tiles in mine tilemaps.

Source

Steam News / 17 July 2025

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