Full notes
Full Moonstone Island update
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What changed
4 fixes1 addition0 changes0 removals
- Fixes
- Gameplay
fixedBug fixed: controls sometimes stop responding after the first wave in deep mine battles.
fixedBug fixed: spirits from the 2nd wave in deep mine battle were not added to “total discovered” in the EOD tally.
fixedBug fixed: evolved spirits were not added to “total discovered” in the EOD tally.
addedPropagation code to add any seen spirits from Spirit Research to the “total discovered” number.
fixedBug fixed: some chest items can get stuck in walls in deep mines - updated collisions for corner tiles in mine tilemaps.
Moonstone Island changes
fixedBug fixed: controls sometimes stop responding after the first wave in deep mine battles.
fixedBug fixed: spirits from the 2nd wave in deep mine battle were not added to “total discovered” in the EOD tally.
fixedBug fixed: evolved spirits were not added to “total discovered” in the EOD tally.
addedPropagation code to add any seen spirits from Spirit Research to the “total discovered” number.
fixedBug fixed: some chest items can get stuck in walls in deep mines - updated collisions for corner tiles in mine tilemaps.
We asked the Guardian in the Deep Mines to quit cheating!!!
Bug fixed: controls sometimes stop responding after the first wave in deep mine battles.
- Bug fixedspirits from the 2nd wave in deep mine battle were not added to “total discovered” in the EOD tally.
- Bug fixedevolved spirits were not added to “total discovered” in the EOD tally.
Propagation code to add any seen spirits from Spirit Research to the “total discovered” number.
- Bug fixedsome chest items can get stuck in walls in deep mines - updated collisions for corner tiles in mine tilemaps.
Source
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