In this update5
Full notes
Full Moonshine Inc. update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello Moonshiners!
What changed
- Events
- Performance
- Workshop
- Gameplay
- UI and audio
- Fixes
Moonshine Inc. changes
The day has come to announce that the first of two anticipated February patches, the one including Police Quests is now released!
The titular Police Quests are a certain type of Side Quests that serve the purpose of reducing the Global Alert Level and Stash Alert Level. Read more details about it in the patch notes below.
Besides, we’ve worked on additional fixes and adjustments reported via Steam and Discord.
Patch notes:
Features:
Police Missions - After the player raises the Global Police Alert level to 3 or the Stash Alert level to 6, a mission will spawn. After the player completes it their level will decrease. Objectives are randomly generated based on their performance
after choosing a destiny for a delivery, a stash window will pop up giving the player an opportunity to check batches weariness
FIxes:
adjusted the "Good Samaritan" event giving the player more meaningful choices
adjusted workshop panel showing more information about the apparatuses
fixed the temperature value in the Fermentation window not being shown correctly when the fermentation was in progress after changing it using Temperature Control technology
fixed Remove button preventing the player from canceling delivery to the side missions
fixed dynamic quest tracking issue on older saves
fixed not working Recreate feature preventing player from crafting apparatuses during the ongoing production process
fixed issues with delivering the batch to stashes
fixed workers not making deliveries available after their promotion
fixed numbers of alcohol liters disappearing for archived missions after loading the save
fixed alcohol amount in liters shown in the archive after loading the game
fixed mission expiration time and mission log on the map shown in the wrong place
Right now you don't have to worry about the game over.
As intended, the second and most anticipated update - Sandbox Mode - will be released on February 23rd and will give you the freedom of exploration and production. Stay with us because soon you'll be able to build your exceptional bases with no boundaries.
Check out the updated RoadMap
Source
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