Full notes
Full Moonscars update
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What changed
- Gameplay
- Balance
- Fixes
- Performance
Moonscars changes
Hi everyone, We've listened closely to your feedback, and we're excited to announce this update which focuses on late game improvements.
Gilded enemies reworked: Instead of a permanent resistance to sword attacks, Gilded enemies now will have a magic shield that will be destroyed by a single Spell. Once the shield is broken, the enemy will receive weapon damage as normal.
Lajos Boss got nerfed and also will be affected by the new Gilded magic barrier. This should make fighting him more intuitive, and feel less like grinding ichor.
- Parry system updateadjusted which enemy attacks can or cannot be parried. The unparriable attacks will now have a Blue Eye effect for clarity.
Fixed many freezes when fighting some large enemies.
Chokran Boss nerfed a bit.
Childspawn Spell improved: now it will properly attack airborne units and bosses.
Fixed a progress blocker in Earth Bowels, where a door wouldn't open after a broken mirror.
Other miscellaneous fixes and performance improvements overall.
Thank you for playing!
Source
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