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Steam News8 May 20251y ago

[Beta Test] Version 0.12.0.1 released May 08, 2025

Join Us for Beta Patch Testing! All game owners are invited to participate in testing the latest patch enhancements. Instructions to access the beta patch are available on my Discord server: https://discord.

In this update1

Full notes

Full Moons of Ardan update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition0 changes0 removals
  • UI and audio
added🛠️ Patch Notes🔧 Improvements Achievements 🖥️ UI Overhaul New Sandbox Mode Pollution Extractor Mechanics Updated Manual limit for transferring resources via automated space routes Customer count when placing service buildings New Shortcut Save Writing Optimised Building Area-of-Effect Color Tuning Other improvements

Moons of Ardan changes

added🔧 Improvements Achievements 🖥️ UI Overhaul New Sandbox Mode Pollution Extractor Mechanics Updated Manual limit for transferring resources via automated space routes Customer count when placing service buildings New Shortcut Save Writing Optimised Building Area-of-Effect Color Tuning Other improvements

Join Us for Beta Patch Testing!

All game owners are invited to participate in testing the latest patch enhancements.

Instructions to access the beta patch are available on my Discord server: https://discord.gg/gTeucz5bMf

Interested in testing the new features in the demo? Just ask!

🛠️ Patch Notes

  • 🔧 Improvements

    • Achievements

    • 🖥️ UI Overhaul

    • New Sandbox Mode

    • Pollution Extractor Mechanics Updated

    • Manual limit for transferring resources via automated space routes

    • Customer count when placing service buildings

    • New Shortcut

    • Save Writing Optimised

    • Building Area-of-Effect Color Tuning

    • Other improvements

  • ⚖️ Balancing

  • 🐞 Bug fixes

  • 🧪 Technical

🔧 Improvements

Achievements

(Requires a new game)

🖥️ UI Overhaul

  • New tab icons in building ui and new expanded panel

    Service buildings display how many houses they serve!

    Added a title to the energy circuit section for clarity

    Building production is always shown first when selecting a building.

    Improved multi-step building UI during construction

    Better production problem messages!

    New building "paused" overlay

    Added detailed unlocked science production info to the science lab tooltip

New Sandbox Mode

Unlocked with "The Healer’s Toolkit" achievement, once your first health center is placed.

Pollution Extractor Mechanics Updated

Now require spacing (Range = 20) to achieve maximum efficiency.

Manual limit for transferring resources via automated space routes

MORE EXPLANATION REQUIRED

Customer count when placing service buildings

New Shortcut

Press T to open the Research screen.

Save Writing Optimised

Saving no longer freezes the game.

Building Area-of-Effect Color Tuning

Other improvements

  • The save name input field is now auto-focused

  • The research button now shows the science currently used

  • Scrollbar speed adjustments for save/load panel and space route overview

  • Mission screen localisation fixed

  • Missing resource list management has been changed - MORE EXPLANATION REQUIRED

  • "Workers" renamed to "Inhabitants" in house UI!

  • The lock icon was replaced with one from the Kenney asset pack!

⚖️ Balancing

  • Mission 08

    • Objectives

      • Build [3 -> 2] Textile fiber farm

      • Store [5 -> 4] Clothes

  • Mission 13

    • Objectives

      • Store [5 -> 10] Synthwiches

  • Mission 14 - 1

    • Reward

      • [4 -> 3] Permium ore

      • [4 -> 3] Permium bars

  • Mission 14 - 2

    • Objectives

      • Store [5 -> 10] Jewelry

  • Removed yellow “building storage is full” warning — not useful

  • "No transporter" (!) icon is now red

🐞 Bug fixes

  • Stellar bodies now limit transfers over 20 units without proper storage, preventing pollution block exploit

  • Building cards show energy production for power plants

  • Removed "collect immediately" button from science buildings

  • Fixed space route overview title overlap (French)

  • Fixed missing button localisation (French)

  • Visual glitch on citizen spawning fixed

  • Pollution block and used spaceship max/min colours fixed

  • UI title font sizes standardised across menus (tutorial, achievements, axopedia, etc.)

🧪 Technical

  • Upgraded to Unity 2022.3

  • Analytics now take mission progress into account

  • The saved data has been split for better performance

  • Platform error messages are now localised

🌐 Follow Moons of Ardan on Social Media:

Bluesky - https://bsky.app/profile/moonsofardan.bsky.social

Instagram - https://www.instagram.com/moonsofardan/

Reddit - https://www.reddit.com/r/MoonsOfArdan/

Mastodon - https://mastodon.gamedev.place/@moonsofardan

TikTok - https://www.tiktok.com/@moonsofardan/

Facebook page - https://www.facebook.com/MoonsOfArdan/

X (Twitter) - https://x.com/MoonsOfArdan

💬 Join our Discord server to contribute to game improvement!

Source

Steam News / 8 May 2025

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