Full notes
Full Moonlight Pulse update
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What changed
1 fix0 additions0 changes0 removals
- Performance
fixed+ Fixed softlock that would occur when playing with instructions disabled. + Prevented Charlotte from grabbing a ledge that doesn't exist. + Fixed a hole in a wall in an early area. + Fixed an error logged by the MapTilesImage shader.
+ Fixed softlock that would occur when playing with instructions disabled. + Prevented Charlotte from grabbing a ledge that doesn't exist. + Fixed a hole in a wall in an early area. + Fixed an error logged by the MapTilesImage shader.
Source
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