Full notes
Full Moon River update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
This update is mostly just some bug fixes and such. The main new feature is some visual indicators for the basic controls for the beginning and certain interactive sequences.
-PATCH NOTES-
v1.55, 05-13-25 (current version)
Added
Added indicators for player controls
Changed
Maximized text speed for most text * Adjusted color palette for blue area to appear less purple on HDR displays
Fixed
Fixed a bug involving the Dancing Bell being used in unintended rooms * Fixed a bug where the Full Veggie Sack does not get consumed when used * Fixed a bug involving the player getting stuck after sprinting out of certain houses * Fixed a bug involving the player no-clipping and getting stuck after sprinting into certain houses * Fixed an error in the Briar Seed item questline * Fixed various typographical errors * Fixed incorrect layering of some overworld objects * Fixed minor errors in graphic sprites
Major thanks to Etan Bevo & Christina for notifying me about these bugs directly. Yall are awesome!
Source
Changelog.gg summarizes and formats this update. How we read updates.
