HomeGamesUpdatesPricingMethodology
Steam News28 March 20264mo ago

Upcoming Demo and Amazing Reception to the Announcement!!!

A Demo is in the Works, and Thank You for the Wishlists! It’s been about three weeks since I officially announced Moon Reader, and I want to start by saying a huge thank you to everyone who has added the game to their w

In this update1

Full notes

Full Moon Reader update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition1 change0 removals
  • Gameplay
addedA Demo is in the Works, and Thank You for the Wishlists!It’s been about three weeks since I officially announced Moon Reader , and I want to start by saying a huge thank you to everyone who has added the game to their wishlist. Seeing that support means the world to me as a solo developer and genuinely helps to keep the development going forward.
changedA Demo is in the Works, and Thank You for the Wishlists!Gameplay: You will play through 14 in-game days, in which your decisions will trigger different endings (about 4 main endings, and bunch of smaller variations).

Moon Reader changes

addedIt’s been about three weeks since I officially announced Moon Reader , and I want to start by saying a huge thank you to everyone who has added the game to their wishlist. Seeing that support means the world to me as a solo developer and genuinely helps to keep the development going forward.
changedGameplay: You will play through 14 in-game days, in which your decisions will trigger different endings (about 4 main endings, and bunch of smaller variations).

A Demo is in the Works, and Thank You for the Wishlists!

It’s been about three weeks since I officially announced Moon Reader, and I want to start by saying a huge thank you to everyone who has added the game to their wishlist. Seeing that support means the world to me as a solo developer and genuinely helps to keep the development going forward.

To give you a better feel for how the narrative, decision-making and general mechanics work, I’m currently putting together a playable demo.

What you can experience in this demo:

Since I want to keep the main story for the final game, I decided to build a standalone/oneshot storyline.

  • One-Shot: The demo will feature a self-contained story set in a spin-off inside the game. You won't run into any big main-game spoilers here. While the story is a standalone, you’ll still meet with several characters who appear in the full game.

  • Gameplay: You will play through 14 in-game days, in which your decisions will trigger different endings (about 4 main endings, and bunch of smaller variations).

  • Objective: Your goal during these two weeks is to save your cat Luna from a sudden, life-threatening disease.

Heads-up:

  • This is a work-in-progress. It will still take about 1–2 months to complete, especially since working on the game is sadly not currently my main occupation.

  • Its main purpose is to let you test the core narrative mechanics, see how your choices branch the storyline and have a clearer idea of the game itself.

I’ll share a release date for the demo as soon as I have a better idea of it. Thank you again for all the wishlists and encouragement. If you want to follow along with the development- DON'T FORGET TO WISHLISTS!

Source

Steam News / 28 March 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.