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Steam News28 October 20241y ago

Day One Hotfix

Thank you to everyone who has jumped into Moon Mystery today! Your support on day one has meant so much to us, and your feedback has been amazing. We are actively reading reviews, bug reports, and player feedback.

Full notes

Full Moon Mystery update

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What changed

3 fixes1 addition1 change0 removals
  • Fixes
  • Gameplay
  • Performance
fixedWe are actively reading reviews, bug reports, and player feedback. We have pushed a day-one hotfix to address some of the feedback we have been given. We wanted to make sure we addressed these quickly for players. Here is the day one hotfix details:
fixedFixed: Players reported that the skill wheel didn't work on Red Desert. We have applied a fix where this should no longer be an issue .
addedYou can now go into the menu while steering the missile.
changedWe made a small tweak with explosive sniper, this change should now make it so that it doesn't get stuck.
fixedSome players noted that the game was blurry for them. We have not been able to replicate this issue on our own hardware and we need your help with identifying the cause, and if our fix worked! We fixed a file on the backend where we had the resolution set to 87% instead of 100%. If this doesn't seem to work, we may remove FSR from options in another hotfix. We would love for you to join our Discord and let us know. Did our fix work, or are you experiencing the issue still?

Moon Mystery changes

fixedWe are actively reading reviews, bug reports, and player feedback. We have pushed a day-one hotfix to address some of the feedback we have been given. We wanted to make sure we addressed these quickly for players. Here is the day one hotfix details:
fixedFixed: Players reported that the skill wheel didn't work on Red Desert. We have applied a fix where this should no longer be an issue .
addedYou can now go into the menu while steering the missile.
changedWe made a small tweak with explosive sniper, this change should now make it so that it doesn't get stuck.
fixedSome players noted that the game was blurry for them. We have not been able to replicate this issue on our own hardware and we need your help with identifying the cause, and if our fix worked! We fixed a file on the backend where we had the resolution set to 87% instead of 100%. If this doesn't seem to work, we may remove FSR from options in another hotfix. We would love for you to join our Discord and let us know. Did our fix work, or are you experiencing the issue still?

Thank you to everyone who has jumped into Moon Mystery today! Your support on day one has meant so much to us, and your feedback has been amazing.

We are actively reading reviews, bug reports, and player feedback. We have pushed a day-one hotfix to address some of the feedback we have been given. We wanted to make sure we addressed these quickly for players. Here is the day one hotfix details:

  1. Some players reported the game was blurry. We believe we have applied a fix. We want to hear your feedback if it worked! *

  2. Fixed: Players reported that the skill wheel didn't work on Red Desert. We have applied a fix where this should no longer be an issue.

  3. You can now go into the menu while steering the missile.

  4. We made a small tweak with explosive sniper, this change should now make it so that it doesn't get stuck.

  • Some players noted that the game was blurry for them. We have not been able to replicate this issue on our own hardware and we need your help with identifying the cause, and if our fix worked! We fixed a file on the backend where we had the resolution set to 87% instead of 100%. If this doesn't seem to work, we may remove FSR from options in another hotfix. We would love for you to join our Discord and let us know. Did our fix work, or are you experiencing the issue still?

If you have been playing Moon Mystery, please consider leaving an honest review on Steam! Reviews make a huge difference for indie games like ours, and we love to hear your thoughts and experiences.

Thank you so much! Cosmoscouts Team

Source

Steam News / 28 October 2024

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