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Steam News22 June 201610y ago

Online play improved & a new familiar!

With dialogue, shop, and interface issues 99.999% solved in patch 1.0.2482, we're very very close to removing that "beta" tag from online mode.

Full notes

Full Moon Hunters update

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What changed

1 fix0 additions0 changes0 removals
  • Compatibility
fixedWith dialogue, shop, and interface issues 99.999% solved in patch 1.0.2482, we're very very close to removing that "beta" tag from online mode. Unfortunately, we had to hold back Online keybinding until Henk has finished restructuring the way controllers and character login works, which we're hoping to happen very soon. By way of apology, we've added the Mulberry Toad familiar! Here's the full patch notes: * (Online) Several fixes for getting stuck in dialogues or upgrade shop, especially in limited/slow network conditions. * Songweavers should check the Mangroves for a new loyal friend - the Mulberry Toad familiar. * Fixed an issue with the Witch’s stab attack on non-default costumes. * Sun cult enemies are now affected by the Druid’s vines. * Hometown selection is now a proper vote. * Lots of optimizations! The game should run more smoothly on most machines. * The Rat is now the Fox constellation, for you Cunning heroes out there. Old legends might still call you The Rat though, if they were generated before this patch. * Translation into all 6 non-English languages, for the post-launch encounters and other text. * Better fade-out and fade-in transitions between scenes. * More and better sound-effects for various enemies, including Mardokh. Thank you! Tanya & the Kitfox crew

Moon Hunters changes

fixedWith dialogue, shop, and interface issues 99.999% solved in patch 1.0.2482, we're very very close to removing that "beta" tag from online mode. Unfortunately, we had to hold back Online keybinding until Henk has finished restructuring the way controllers and character login works, which we're hoping to happen very soon. By way of apology, we've added the Mulberry Toad familiar! Here's the full patch notes: * (Online) Several fixes for getting stuck in dialogues or upgrade shop, especially in limited/slow network conditions. * Songweavers should check the Mangroves for a new loyal friend - the Mulberry Toad familiar. * Fixed an issue with the Witch’s stab attack on non-default costumes. * Sun cult enemies are now affected by the Druid’s vines. * Hometown selection is now a proper vote. * Lots of optimizations! The game should run more smoothly on most machines. * The Rat is now the Fox constellation, for you Cunning heroes out there. Old legends might still call you The Rat though, if they were generated before this patch. * Translation into all 6 non-English languages, for the post-launch encounters and other text. * Better fade-out and fade-in transitions between scenes. * More and better sound-effects for various enemies, including Mardokh. Thank you! Tanya & the Kitfox crew

With dialogue, shop, and interface issues 99.999% solved in patch 1.0.2482, we're very very close to removing that "beta" tag from online mode. Unfortunately, we had to hold back Online keybinding until Henk has finished restructuring the way controllers and character login works, which we're hoping to happen very soon. By way of apology, we've added the Mulberry Toad familiar! Here's the full patch notes: * (Online) Several fixes for getting stuck in dialogues or upgrade shop, especially in limited/slow network conditions. * Songweavers should check the Mangroves for a new loyal friend - the Mulberry Toad familiar. * Fixed an issue with the Witch’s stab attack on non-default costumes. * Sun cult enemies are now affected by the Druid’s vines. * Hometown selection is now a proper vote. * Lots of optimizations! The game should run more smoothly on most machines. * The Rat is now the Fox constellation, for you Cunning heroes out there. Old legends might still call you The Rat though, if they were generated before this patch. * Translation into all 6 non-English languages, for the post-launch encounters and other text. * Better fade-out and fade-in transitions between scenes. * More and better sound-effects for various enemies, including Mardokh. Thank you! Tanya & the Kitfox crew

Source

Steam News / 22 June 2016

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