Full notes
Full Monument update
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Repeated intro
Hello everyone! I have been preparing this update for a very long time and finally it happened. Almost all the fixes in the game were based on player feedback from the reviews, thank you for the bug reports. I hope everyone will like it!
What changed
- Gameplay
- Balance
- Fixes
- UI and audio
- Performance
- Maps
Added new animations and alternative types of attacks to all enemies. Now the game has become more dynamic and more fun
Green candle after death, they leave toxic smoke that damages the player
Chickens after death will spawn two of the same chickens, only small ones
Hatcher now have firespray attack mode. If you stand still, you can die quickly
Big chickens large and dangerous fireballs can be thrown at a certain distance
Aliens now teleport around the player during combat. Now it is a very dangerous enemy, especially on the high level of difficulty.
Added direction of attack indicator:
The main boss now has health bar:
Low HP and ammo indicator
Fixed achievements, now they appear during the game
Fixed player sliding on the floor on slopes(Ice floor). There will be no more accidental deaths
Added walking sounds for all monsters
Fixed the autosave system. Now there will be no situations when autosave is triggered when monsters are alive
I saved your ears! :D Now, on first launch, sound and music are not set to full volume
Fixed attack through the projectile
Significantly reduced level loading time
Reworked the difficulty of the game. Now it affects not only enemy HP and attack
And many many other fixes...
And finally a new map has been added! It's called "Toxic Cave". The new map also contains 4 difficult secrets! :D
Map positions: 1 - Entrance to hell 2 - Blood hollow 3 - Obelisk room 4 - Chasm 5 - Toxic cave 6 - Arena of pain
Because a lot of things have been changed, in this version your save will be deleted, sorry.
GL & HF
Source
Changelog.gg summarizes and formats this update. How we read updates.
