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Steam News18 August 20187y ago

Montero ver. 1.7 update!

) If the result of digging up the grave became a skirmish with the monster, now the pick or shovel fall exactly under the feet of the character, without the possibility of blocking the object with the monster's body or

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Full Montero update

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What changed

0 fixes1 addition0 changes0 removals
  • Balance
added) If the result of digging up the grave became a skirmish with the monster, now the pick or shovel fall exactly under the feet of the character, without the possibility of blocking the object with the monster's body or the collider of the grave. ) In rare cases, some objects could block Treasure, so the collider of this object was increased. ) All the gnomes in the game got two more variants of these hairstyles. ) Added a Survivor trait that increases the life time of campfires. ) Added the Iron Fists trait, which increases the damage from attacks with barehands. ) Added the Versatile trait, increasing the number of character traits to three. ) In all locations, the density of objects that do not interfere with passage is increased. ) Hatchet was an unworthy reward in treasure chests. Now his place is occupied by a new artifact - Silex, a sword made of silicon, the effectiveness of which depends heavily on sharpening. ) Some objects (mining cart, treasure) can now accidentally appear in caves. ) Added a rare kind of environment - Ancient stump. ) Changed item card Wooden torch.

Montero changes

added) If the result of digging up the grave became a skirmish with the monster, now the pick or shovel fall exactly under the feet of the character, without the possibility of blocking the object with the monster's body or the collider of the grave. ) In rare cases, some objects could block Treasure, so the collider of this object was increased. ) All the gnomes in the game got two more variants of these hairstyles. ) Added a Survivor trait that increases the life time of campfires. ) Added the Iron Fists trait, which increases the damage from attacks with barehands. ) Added the Versatile trait, increasing the number of character traits to three. ) In all locations, the density of objects that do not interfere with passage is increased. ) Hatchet was an unworthy reward in treasure chests. Now his place is occupied by a new artifact - Silex, a sword made of silicon, the effectiveness of which depends heavily on sharpening. ) Some objects (mining cart, treasure) can now accidentally appear in caves. ) Added a rare kind of environment - Ancient stump. ) Changed item card Wooden torch.

) If the result of digging up the grave became a skirmish with the monster, now the pick or shovel fall exactly under the feet of the character, without the possibility of blocking the object with the monster's body or the collider of the grave. ) In rare cases, some objects could block Treasure, so the collider of this object was increased. ) All the gnomes in the game got two more variants of these hairstyles. ) Added a Survivor trait that increases the life time of campfires. ) Added the Iron Fists trait, which increases the damage from attacks with barehands. ) Added the Versatile trait, increasing the number of character traits to three. ) In all locations, the density of objects that do not interfere with passage is increased. ) Hatchet was an unworthy reward in treasure chests. Now his place is occupied by a new artifact - Silex, a sword made of silicon, the effectiveness of which depends heavily on sharpening. ) Some objects (mining cart, treasure) can now accidentally appear in caves. ) Added a rare kind of environment - Ancient stump. ) Changed item card Wooden torch.

Source

Steam News / 18 August 2018

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