In this update2
Full notes
Full Montabi update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Events
Montabi changes
Hi Trainers,
Thank you for joining our April community playtest! We’re always thankful for every run, feedback, and reports from you guys. One of you even shared your diary of runs and managed to beat Ascension 10. That’s amazing!! We’re definitely going through everything and always trying to make Montabi even more fun.
Also it’s May! There will be Deckbuilders Fest in May 4th. We’re so excited to discover more deckbuilding games. And hopefully for more deckbuilding players to discover Montabi too!
What’s New?
We’re focusing on QoL improvements and balancing based on your feedback:
New unit tips: Playstyle and combo recommendation for new units you encounter
Cards grid view: View all cards more clearly in the Montapedia and team details
Holo Stickers section in Montapedia
Settings improvement
Accessibility features
Drag and drop UX
Tooltips improvement
Cloud save implementation
Achievement implementation
TONS of adjustments, balancing, and bug fixes, including:
Montabi biscuit as guaranteed reward after boss battle
Enemy skills targeting all area redesigns
Elite Fighter skills adjustments
And many more
What’s Next?
✨More balancing and bug fixes✨
Win Mark
End battle improvement
Scrolling improvement
Auto level up improvement
Credits list
We’re still going to have even more playtests coming soon!
If you’re not in our Discord yet, you’re always welcome to join for various sneak peeks, discussions, and announcements. We’re happy to get to know you all and keep building Montabi together!
Thank you for your support for Montabi. See you soon!
Source
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