In this update2
Full notes
Full Montabi update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Events
Montabi changes
Hi Trainers and Montabi friends,
Thank you so much for joining our community playtest last month! We’re blown away by your enthusiasm in playing through all the contents and sharing your honest thoughts with us. Your support is a really big help and motivation for us moving forward. We’re taking notes of every feedback you give and will address them as soon as possible.
Behind the scenes, our team has been preparing for exciting things. Let’s just say… you might get a chance to jump back in sooner than you think. We can’t wait to show you the new updates and have you try them out!
What’s New?
Besides playtesting and improving all units and contents, here are things we’ve been working on:
Final boss and ending sequences
New events (excited to show more of the city!)
New equipment
New charms
New supplies
Battle intent UX improvement
Boss conversations
Onboarding and meta progression
5 difficulty options (Casual, Rookie, Challenger, Expert, Veteran)
What’s Next?
Honestly, it’s starting to be difficult to avoid major spoilers now. But here’s what I can tell you:
Definitely more polishing, playtests, and balancing
Ascension mode
New trailers and [redacted] ahead
Something exciting is happening in early March. Make sure to stay tuned if you want to see new and fresh updates from Montabi. If you haven’t join our Discord yet, now’s the perfect time. Let’s get excited together!
Thank you for playing and supporting Montabi. See you very soon!
Source
Changelog.gg summarizes and formats this update. How we read updates.
