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Steam News3 January 20266mo ago

Montabi Devlog Update - January 2026

Hi Tamers and Montabi friends, Happy New Year!! We hope you’re starting 2026 feeling refreshed and excited! Before jumping ahead, we’d like to take a moment to look back and say thank you. Demo 0.2.

In this update5

Full notes

Full Montabi update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes5 additions3 changes0 removals
  • UI and audio
  • Events
  • Gameplay
changedDemo 0.2.1 UpdateRecently, we’ve just released demo 0.2.1, which includes bug fixes, minor balancing, and localization improvements. Check out the full patch notes here if you haven’t seen it yet. Hopefully, this update makes playing the game even more fun for you guys!
changedLooking Back at 20252025 was a big year for us. Back in April, Montabi was officially announced with Akupara Games as our publisher. The first demo went live in June, followed by a demo update in November. Along the way, we joined various events and held community playtests that gave us helpful insights and experience. None of this would’ve been possible without all your support, thank you so much!
changedLooking Back at 2025We’d also like to give a warm welcome and heartfelt thanks to content creators and everyone who found Montabi through their content. It means a lot for us to see everyone showing interest in our game and supporting us through multiple platforms or events like SEAGO. It’s also such an honor to be played by Retromation , an awesome roguelike content creator we’ve been following.
addedWhat’s NextWith the new year ahead, we’re channeling all our energy to complete the game. Here’s what we’ll be focusing on next:
addedWhat’s NextNew supplies
addedWhat’s NextNew equipment

Montabi changes

changedRecently, we’ve just released demo 0.2.1, which includes bug fixes, minor balancing, and localization improvements. Check out the full patch notes here if you haven’t seen it yet. Hopefully, this update makes playing the game even more fun for you guys!
changed2025 was a big year for us. Back in April, Montabi was officially announced with Akupara Games as our publisher. The first demo went live in June, followed by a demo update in November. Along the way, we joined various events and held community playtests that gave us helpful insights and experience. None of this would’ve been possible without all your support, thank you so much!
changedWe’d also like to give a warm welcome and heartfelt thanks to content creators and everyone who found Montabi through their content. It means a lot for us to see everyone showing interest in our game and supporting us through multiple platforms or events like SEAGO. It’s also such an honor to be played by Retromation , an awesome roguelike content creator we’ve been following.
addedWith the new year ahead, we’re channeling all our energy to complete the game. Here’s what we’ll be focusing on next:
addedNew supplies

Hi Tamers and Montabi friends,

Happy New Year!!

We hope you’re starting 2026 feeling refreshed and excited! Before jumping ahead, we’d like to take a moment to look back and say thank you.

Demo 0.2.1 Update

Recently, we’ve just released demo 0.2.1, which includes bug fixes, minor balancing, and localization improvements. Check out the full patch notes here if you haven’t seen it yet. Hopefully, this update makes playing the game even more fun for you guys!

Looking Back at 2025

2025 was a big year for us. Back in April, Montabi was officially announced with Akupara Games as our publisher. The first demo went live in June, followed by a demo update in November. Along the way, we joined various events and held community playtests that gave us helpful insights and experience. None of this would’ve been possible without all your support, thank you so much!

We’d also like to give a warm welcome and heartfelt thanks to content creators and everyone who found Montabi through their content. It means a lot for us to see everyone showing interest in our game and supporting us through multiple platforms or events like SEAGO. It’s also such an honor to be played by Retromation, an awesome roguelike content creator we’ve been following.

Watching players dive into the demo, share their thoughts, and help shape the game reminded us why we’re making Montabi in the first place. We’re really grateful for everyone in this wonderful journey!

What We’ve been Working on

Throughout the end of year, we’re focusing on the full game content. We’ve started doing more playtests for the full game, which helped us identify areas that need improvement for the full version.

Here’s what we’ve been working on:

  • Full implementation of 13 Montabi evolution lines

    • Pylo, Cone Montabi

    • Kaibug, Beast Bug Montabi

    • Cressie, Croissant Bee Montabi

    • Blizblaze, Lighter Fire Montabi

    • Kyuchi, Samurai Dog Montabi

    • Tygo, Boxing Tiger Montabi

    • Chottle, Turtle Tree Montabi

    • Karabi, Spicy Ramen Montabi

    • Yi Pao, Panda Montabi

    • Flamble, Firewood Montabi

    • Vem, Vending Machine Montabi

    • T-1LO, Traffic Light MontabiSteam post image

    • Cacto, Cactus Knight Montabi

  • Enemy Montabi brain redesign and implementation

  • Revamp several implementations for smoother development

    • Refactor room battle system

    • Adjust enemy attack priority

    • Fix UX sorting order in draw pile, discard pile, and exhaust pile

  • Trainer design and implementation

    • Trainer

    • Fighter

    • Chef

  • Difficulty system and ascension mode

What’s Next

With the new year ahead, we’re channeling all our energy to complete the game. Here’s what we’ll be focusing on next:

  • Boss and elite enemies design and implementation

  • New supplies

  • New equipment

  • New charms

  • Lots of playtest, fine tuning, and balancing (we need you!)

Now that we’re getting closer to completing all unit designs, we’re preparing to run another community playtest soon. As the game gets closer to launch, we’ll be running even more frequent playtests, so we need all your help to build a fun game together. Join our Discord to stay updated on new content and announcement, let’s do this guys!

See you next time, and hopefully in our upcoming playtest as well!

Source

Steam News / 3 January 2026

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