In this update4
Full notes
Full Monstrum update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Compatibility
- Performance
- Fixes
- Gameplay
Monstrum changes
Ahoy, A quick patch to the Beta branch and Oculus build. For more details on the Oculus build, including recommended specs please read this post: http://steamcommunity.com/games/296710/announcements/detail/46516730992506803 Please also note, these changes will ONLY apply to the Beta branch.
Update Change Log V1.2.1 – beta update
Opting-in to the Monstrum Beta
Right-click Monstrum in Steam library and select “Properties”
Go to “Betas”
Select “public_beta” from the dropdown
Features
Vertex Lit Rendering mode for non-oculus and oculus mode
The ability to lock and unlock the players head in oculus mode
Bug Fixes Non-Oculus
Fixed items disappearing in hands when paused
Game over screen should always be in correct position now
Known Issues
Occasional crash in the engine room (DX11 related)
Cheers, Team Junkfish
Source
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