Full notes
Full Monstronium update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Fixes
- Balance
Monstronium changes
Dear friends,
Here are some of the changes that have been made into the latest version of this demo:
Changed many SFX from RTP placeholder to original materials
Changed how Mary fight in the Doll House, to avoid a potential soft-locking bug
Fixed some transportation point detection bugs
Have access to a workbench early in the game in order to craft rings
Enemy re-balance adjustment
Menu function updates (give warning message when discard items, weapons and accessories, etc)
Changed some animation effects
Oh, by the way, the well leads to a castle, that is a good thing to have ;-)
Thank you all!
Source
Changelog.gg summarizes and formats this update. How we read updates.
