HomeGamesUpdatesPricingMethodology
Steam News9 August 20205y ago

v1.21.4 - Pandora's Lair

This update brings new endgame content as well as a host of bug fixes and improvements! Pandora's Lair Visit the mysterious Pandora for the chance to face the ultimate challenge.

Full notes

Full Monsters' Den: Godfall update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

13 fixes5 additions9 changes0 removals
  • Gameplay
  • Balance
  • Events
  • Maps
  • UI and audio
  • Fixes
addedThis update brings new endgame content as well as a host of bug fixes and improvements!
changedPandora's LairVisit the mysterious Pandora for the chance to face the ultimate challenge. This location is available after reaching Company Level 3.
addedThe Standing StonesRevisit the Standing Stones to challenge them further for new rewards. This wave-based challenge escalates as you repeat it. This activity is available after completing the 'Rite of Passage' quest (the first encounter with the Stones).
addedOther ChangesNew option to 'Rest' until the next month (in the two major cities)
changedOther ChangesAbility to accelerate time on the overland map to move more quickly
changedOther Changes2H Mace quickness penalty increased, damage slightly reduced

Monsters' Den: Godfall changes

addedThis update brings new endgame content as well as a host of bug fixes and improvements!
changedVisit the mysterious Pandora for the chance to face the ultimate challenge. This location is available after reaching Company Level 3.
addedRevisit the Standing Stones to challenge them further for new rewards. This wave-based challenge escalates as you repeat it. This activity is available after completing the 'Rite of Passage' quest (the first encounter with the Stones).
addedNew option to 'Rest' until the next month (in the two major cities)
changedAbility to accelerate time on the overland map to move more quickly

This update brings new endgame content as well as a host of bug fixes and improvements!

Pandora's Lair

Visit the mysterious Pandora for the chance to face the ultimate challenge. This location is available after reaching Company Level 3.

The Standing Stones

Revisit the Standing Stones to challenge them further for new rewards. This wave-based challenge escalates as you repeat it. This activity is available after completing the 'Rite of Passage' quest (the first encounter with the Stones).

Other Changes

Factions now sell the ability to attune your Callstone to more locations

New option to 'Rest' until the next month (in the two major cities)

Ability to accelerate time on the overland map to move more quickly

2H Mace quickness penalty increased, damage slightly reduced

Polearm damage slightly increased

Character stats screen now has an entry for how many tonics have been used

Added dialog box warning when restarting quest

Historical challenge list is now in reverse order (most recent first)

Changed method of background blur behind menu screens

Altered arachnoid ability 'Defend the Hive' to be less powerful

Changed quest assignment screen to try to make it clearer

After browsing for custom portrait, automatically select 'use custom portrait'

Autosave is now also triggered before entering a dungeon

Options now save immediately on closing the options screen

Made improvements to tutorial quest

Newly created 'sprawling' dungeons will not be quite as big

Fixed issues that could arise when characters had multiple turns (eg. with 'Keep Up')

Fixed historical challenges to use the correct dates

Fixed AI using invalid targets for resurrection

Fixed 'Survivor' passive skill updating correctly

Fixed effect of 'Exemplar' passive skill on summoned allies

Fixed 'Steadfast' passive skill to protect against unmitigated damage (DoT, retaliation etc)

Fixed the "Kick" skill, was incorrectly based on weapon tag instead of melee

Fixed incorrect behaviour when a character has more than one "demands attention" buffs

Fixed reset of bounty credits when starting a new campaign

Fixed potential scripting errors when closing UI with the escape key

Fixed a potential problem when speaking to the chamberlain at the start of the campaign

Fixed skills sometimes using the wrong weapon animations

Fixed the Executor changing form in Adventure mode

Source

Steam News / 9 August 2020

Open original post

Changelog.gg summarizes and formats this update. How we read updates.