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Steam News9 October 20178y ago

Monsters' Den Godfall v1.131 Changelog

Rebalanced player heal scaling - at high scaling values, the differences between skills tended to disappear.

Full notes

Full Monsters' Den: Godfall update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes6 additions5 changes1 removal
  • Balance
  • Gameplay
  • UI and audio
  • Fixes
changedRebalanced player heal scaling - at high scaling values, the differences between skills tended to disappear. Now strong healing skills remain noticeably better than weak healing skills
addedSkill upgrades that add to healing amount work better
changedAdditional balance tweaks to some healing skills
addedAdded simple animation to the turn order display
addedRemoved the horizontal lines ('new second') from the turn order display
added'Ricochet' skill now has the 'Weapon' tag

Monsters' Den: Godfall changes

changedRebalanced player heal scaling - at high scaling values, the differences between skills tended to disappear. Now strong healing skills remain noticeably better than weak healing skills
addedSkill upgrades that add to healing amount work better
changedAdditional balance tweaks to some healing skills
addedAdded simple animation to the turn order display
addedRemoved the horizontal lines ('new second') from the turn order display
  • Rebalanced player heal scaling - at high scaling values, the differences between skills tended to disappear. Now strong healing skills remain noticeably better than weak healing skills

  • Skill upgrades that add to healing amount work better

  • Additional balance tweaks to some healing skills

  • Added simple animation to the turn order display

  • Removed the horizontal lines ('new second') from the turn order display

  • The Master of Bounties now refreshes inventory correctly

  • 'Ricochet' skill now has the 'Weapon' tag

  • 'Pound of Flesh' skill description reworded

  • Reduced the damage the 'Disintegrate' spell deals to lethality-immune targets

  • Wolf and Dire Wolf have had their sprites reduced in size slightly

  • Nature summoned creatures now have battle portraits

  • Fixed empty conditions appearing on summoned creatures

  • The damage caused by 'Prayer of Retribution' is no longer subject to modification (damage increasing buffs, etc)

  • Current battle target information will update when switching skills with hotkeys

  • New battle hotkeys: use Q, W, E to quickly change stances

  • Fixed several other minor bugs with battle hotkeys

  • Moved 'Quest Log' hotkey to L

  • Fixed typos in description of 'Thunderclap' skill

Source

Steam News / 9 October 2017

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