Full notes
Full Monsters' Den: Godfall update
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What changed
- Balance
- Gameplay
- UI and audio
- Fixes
Monsters' Den: Godfall changes
Rebalanced player heal scaling - at high scaling values, the differences between skills tended to disappear. Now strong healing skills remain noticeably better than weak healing skills
Skill upgrades that add to healing amount work better
Additional balance tweaks to some healing skills
Added simple animation to the turn order display
Removed the horizontal lines ('new second') from the turn order display
The Master of Bounties now refreshes inventory correctly
'Ricochet' skill now has the 'Weapon' tag
'Pound of Flesh' skill description reworded
Reduced the damage the 'Disintegrate' spell deals to lethality-immune targets
Wolf and Dire Wolf have had their sprites reduced in size slightly
Nature summoned creatures now have battle portraits
Fixed empty conditions appearing on summoned creatures
The damage caused by 'Prayer of Retribution' is no longer subject to modification (damage increasing buffs, etc)
Current battle target information will update when switching skills with hotkeys
New battle hotkeys: use Q, W, E to quickly change stances
Fixed several other minor bugs with battle hotkeys
Moved 'Quest Log' hotkey to L
Fixed typos in description of 'Thunderclap' skill
Source
Changelog.gg summarizes and formats this update. How we read updates.
