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Steam News18 August 20178y ago

Monsters' Den Godfall v1.09 Changelog

More work to mitigate 'missing dungeon' situations Dungeon room graphics update properly again after using consumables or pulling lever The hover info on target is refreshed when current skill is changed via hotkey Chan

Full notes

Full Monsters' Den: Godfall update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes1 addition3 changes1 removal
  • Gameplay
  • Fixes
  • Performance
  • UI and audio
  • Maps
changedThe hover info on target is refreshed when current skill is changed via hotkey
changedChanged 'Item Find' stat's name to 'Loot Quality' to better describe what it does
addedStunned characters can now have their current action value modified by other effects
fixedFixed a bug that would freeze the game if summoned/transformed enemies were killed with the 'Overwhelm' skill
fixedFixed potential crash with Minotaur's 'Labyrinth' skill
fixedFixed incorrect info shown in Supply Cache interface

Monsters' Den: Godfall changes

  • Cachemap
changedThe hover info on target is refreshed when current skill is changed via hotkey
changedChanged 'Item Find' stat's name to 'Loot Quality' to better describe what it does
addedStunned characters can now have their current action value modified by other effects
fixedFixed a bug that would freeze the game if summoned/transformed enemies were killed with the 'Overwhelm' skill
fixedFixed potential crash with Minotaur's 'Labyrinth' skill
  • More work to mitigate 'missing dungeon' situations

  • Dungeon room graphics update properly again after using consumables or pulling lever

  • The hover info on target is refreshed when current skill is changed via hotkey

  • Changed 'Item Find' stat's name to 'Loot Quality' to better describe what it does

  • Stunned characters can now have their current action value modified by other effects

  • Fixed a bug that would freeze the game if summoned/transformed enemies were killed with the 'Overwhelm' skill

  • Fixed potential crash with Minotaur's 'Labyrinth' skill

  • Fixed incorrect info shown in Supply Cache interface

  • Fixed action bar tooltip flickering at certain resolutions

  • Nekoatl encounter should now always be removed from map after completion

  • Illusionary Nekoatl's skillbar has only one copy of the Bolt skill now

  • Changed loot bonus multipliers for dungeon rarity

  • Fixed typos

Source

Steam News / 18 August 2017

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