Full notes
Full Monsters' Den: Godfall update
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What changed
- Gameplay
- Fixes
- Performance
- UI and audio
- Maps
Monsters' Den: Godfall changes
- Cachemap
More work to mitigate 'missing dungeon' situations
Dungeon room graphics update properly again after using consumables or pulling lever
The hover info on target is refreshed when current skill is changed via hotkey
Changed 'Item Find' stat's name to 'Loot Quality' to better describe what it does
Stunned characters can now have their current action value modified by other effects
Fixed a bug that would freeze the game if summoned/transformed enemies were killed with the 'Overwhelm' skill
Fixed potential crash with Minotaur's 'Labyrinth' skill
Fixed incorrect info shown in Supply Cache interface
Fixed action bar tooltip flickering at certain resolutions
Nekoatl encounter should now always be removed from map after completion
Illusionary Nekoatl's skillbar has only one copy of the Bolt skill now
Changed loot bonus multipliers for dungeon rarity
Fixed typos
Source
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