Full notes
Full Monsters' Den: Godfall update
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What changed
- Gameplay
- Balance
- Performance
- Fixes
- Maps
Monsters' Den: Godfall changes
Cleared and Explored once again visible on the dungeon view, added ability to highlight unexplored rooms
Balance changes to Arachnoid enemy faction
Ranger summons have had their stats adjusted, and their strength is now less dependent on caster level and more on caster Intellect
Fix to many skills that were usable outside combat when they shouldn't be. It's intended for healing & restore skills, not pre-battle buffing
Fixed an issue that made nearly all dungeons spawn as "unsleeping"
Fixed an issue that caused advanced quest dungeons to spawn at level 16 instead of party level
Fixed bug that allowed unlocking subclass with 0 skill points
'Lost device context' should no longer crash the game
Fixed an issue that would stop you starting a new game in the same session ("dead clerics" bug)
Using 'wait' now counts as an action (causes some conditions to expire)
Apex Forge can no longer upgrade past tier 10
Character screen hotkey disabled in battle
Added requirements on 'Shiftsteel Sleeves'
Changed requirements to use 'Caldar's Crested Shield'
Prevent saving game in battle
Added lethality immunity to some boss types that were lacking it
Access to 'High Clientele' quest should be reset for saves that were unable to progress it while it was bugged
Fixed effects that grant action during a character's action not working
Added missing world map descriptions
Fixed some stats (notbaly Quickness) not showing up on the stats screen if reduced to their minimum value
'The Path to Heaven' quest should now be completable with a bought item
Source
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