Full notes
Full Monsters' Den: Godfall update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Events
- Performance
- UI and audio
Monsters' Den: Godfall changes
Quest 'Rite of Passage' (Standing Stones) no longer scales to party level
Quest 'Fire in the Sky' will allow you to retry if you are defeated / retreat
Quest 'The Path to Heaven' should no longer complete until you close the loot screen
Quest 'High Clientele' - many bugs fixed. Grellick programmed this originally
Quest 'Jumping at Shadows' (Nekoatl) - several bugs fixed. Location disappears afterwards
If you've completed Jumping at Shadows, you can buy copies of the reward from the Emporium. This allows you to get it even if the quest was bugged when you first did it
Fixed quest objectives on plot/docks quests appearing multiple times
Fixed bugs with the end of campaign / post-campaign
Fixed flickering tooltips on some passive skills
Fixed targeting enhancements in fullscreen mode
No longer possible to queue up multiple Wait or Retreat commands in a single turn
Title screen: "Adventure" button has brief tooltip explanation
Cloned characters can no longer use summon skills
Disabled outdated help elements that were appearing
Source
Changelog.gg summarizes and formats this update. How we read updates.
