HomeGamesUpdatesPricingMethodology
Steam News12 July 20178y ago

Monsters Den Godfall v1.03 Changelog

Quest 'Rite of Passage' (Standing Stones) no longer scales to party level Quest 'Fire in the Sky' will allow you to retry if you are defeated / retreat Quest 'The Path to Heaven' should no longer complete until you clos

Full notes

Full Monsters' Den: Godfall update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes0 additions2 changes5 removals
  • Gameplay
  • Fixes
  • Events
  • Performance
  • UI and audio
removedQuest 'Rite of Passage' (Standing Stones) no longer scales to party level
removedQuest 'The Path to Heaven' should no longer complete until you close the loot screen
fixedQuest 'High Clientele' - many bugs fixed. Grellick programmed this originally
fixedQuest 'Jumping at Shadows' (Nekoatl) - several bugs fixed. Location disappears afterwards
changedIf you've completed Jumping at Shadows, you can buy copies of the reward from the Emporium. This allows you to get it even if the quest was bugged when you first did it
fixedFixed quest objectives on plot/docks quests appearing multiple times

Monsters' Den: Godfall changes

removedQuest 'Rite of Passage' (Standing Stones) no longer scales to party level
removedQuest 'The Path to Heaven' should no longer complete until you close the loot screen
fixedQuest 'High Clientele' - many bugs fixed. Grellick programmed this originally
fixedQuest 'Jumping at Shadows' (Nekoatl) - several bugs fixed. Location disappears afterwards
changedIf you've completed Jumping at Shadows, you can buy copies of the reward from the Emporium. This allows you to get it even if the quest was bugged when you first did it
  • Quest 'Rite of Passage' (Standing Stones) no longer scales to party level

  • Quest 'Fire in the Sky' will allow you to retry if you are defeated / retreat

  • Quest 'The Path to Heaven' should no longer complete until you close the loot screen

  • Quest 'High Clientele' - many bugs fixed. Grellick programmed this originally

  • Quest 'Jumping at Shadows' (Nekoatl) - several bugs fixed. Location disappears afterwards

  • If you've completed Jumping at Shadows, you can buy copies of the reward from the Emporium. This allows you to get it even if the quest was bugged when you first did it

  • Fixed quest objectives on plot/docks quests appearing multiple times

  • Fixed bugs with the end of campaign / post-campaign

  • Fixed flickering tooltips on some passive skills

  • Fixed targeting enhancements in fullscreen mode

  • No longer possible to queue up multiple Wait or Retreat commands in a single turn

  • Title screen: "Adventure" button has brief tooltip explanation

  • Cloned characters can no longer use summon skills

  • Disabled outdated help elements that were appearing

Source

Steam News / 12 July 2017

Open original post

Changelog.gg summarizes and formats this update. How we read updates.