HomeGamesUpdatesPricingMethodology
Steam News16 January 20265mo ago

Book of Vengeance Weekly (Again) Update

The battlefield now has multiple potential sizes, depending on the room in which the battle takes place. New 'battle modifiers' can be randomly assigned to a battle.

Full notes

Full Monsters' Den: Book of Vengeance update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes6 additions2 changes0 removals
  • Maps
  • Gameplay
  • Fixes
  • UI and audio
  • Balance
  • Events
addedThe battlefield now has multiple potential sizes, depending on the room in which the battle takes place.
addedNew 'battle modifiers' can be randomly assigned to a battle.
added'Minion' type enemies can now sometimes be promoted to 'Elite'.
addedAdded new dungeon modifiers related to battle modifiers and minion promotion
addedAdded missing description for Stun Retaliation
addedAdded update name to version number

Monsters' Den: Book of Vengeance changes

addedThe battlefield now has multiple potential sizes, depending on the room in which the battle takes place.
addedNew 'battle modifiers' can be randomly assigned to a battle.
added'Minion' type enemies can now sometimes be promoted to 'Elite'.
addedAdded new dungeon modifiers related to battle modifiers and minion promotion
addedAdded missing description for Stun Retaliation
  • The battlefield now has multiple potential sizes, depending on the room in which the battle takes place.

  • New 'battle modifiers' can be randomly assigned to a battle.

  • 'Minion' type enemies can now sometimes be promoted to 'Elite'.

  • Added new dungeon modifiers related to battle modifiers and minion promotion

  • Added missing description for Stun Retaliation

  • Added update name to version number

  • Changed special effects that trigger on miss to not trigger on granted attacks (fixes issue with Behemoth's Sweeping Attacks)

  • Changed wording on Empower stat (again)

  • Fixed the Campaign Length setting appearing in Siege mode (where it did nothing)

  • Fixed some sounds that were still audible with SFX volume set to zero

  • Fixed mouse wheel shortcuts still interacting with battlefield when a dialog is visible

  • Fixed the way 'drains health' attribute on skills interacts with effects that negate life steal

  • Fixed the renown reward displayed when selecting a difficulty level (this was a visual bug only)

  • Fixed description for Dexterity stat to show crit damage instead of crit chance

Source

Steam News / 16 January 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.