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Steam News19 March 20263mo ago

Destiny of the Railforged Patch 2.2

Hi everyone, today we are launching a new update focused on QoL and bug fixes. There are a few balance changes as well.

Full notes

Full Monster Train 2 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

43 fixes8 additions16 changes4 removals
  • Balance
  • Gameplay
  • Performance
  • Fixes
  • UI and audio
  • Workshop
addedHi everyone, today we are launching a new update focused on QoL and bug fixes. There are a few balance changes as well.
addedLet us know if you have any feedback - we'll be watching and ready to respond if there are any new issues.
addedQuality of Life ImprovementsAdded calculation of scaling value in the description for several artifacts. This includes artifacts like Historian’s Razor or Twisting Mycelium showing their impact in parentheses based on current gameplay state.
addedQuality of Life ImprovementsAdded calculation of scaling values (e.g. health for number of cards in deck) in Celestial Alcove event reward descriptions.
changedQuality of Life ImprovementsUpdated Freezestone to be able to be placed on cards with Permafrost.
changedQuality of Life ImprovementsUpdated Holystone to heal based on the spell's base cost instead of modified cost except for X-cost cards.

Monster Train 2 changes

addedHi everyone, today we are launching a new update focused on QoL and bug fixes. There are a few balance changes as well.
addedLet us know if you have any feedback - we'll be watching and ready to respond if there are any new issues.
addedAdded calculation of scaling value in the description for several artifacts. This includes artifacts like Historian’s Razor or Twisting Mycelium showing their impact in parentheses based on current gameplay state.
addedAdded calculation of scaling values (e.g. health for number of cards in deck) in Celestial Alcove event reward descriptions.
changedUpdated Freezestone to be able to be placed on cards with Permafrost.

Hi everyone, today we are launching a new update focused on QoL and bug fixes. There are a few balance changes as well.

Let us know if you have any feedback - we'll be watching and ready to respond if there are any new issues.

Thanks for playing!

Quality of Life Improvements

  1. Added calculation of scaling value in the description for several artifacts. This includes artifacts like Historian’s Razor or Twisting Mycelium showing their impact in parentheses based on current gameplay state.

  2. Added calculation of scaling values (e.g. health for number of cards in deck) in Celestial Alcove event reward descriptions.

  3. Updated Freezestone to be able to be placed on cards with Permafrost.

  4. Updated Holystone to heal based on the spell's base cost instead of modified cost except for X-cost cards.

  5. Changed unit cloning (Assembly Room, Replicator Ray, etc.) to copy equipment.

  6. Improved performance of scaling upgrades that can stack many times, like Pyre of Savagery or Bolete’s Hive Minder upgrade line.

  7. Improved speed of Undo.

  8. Reduced RAM consumption in a few areas.

Soul Savior Mode

  1. Updated stat scaling in Overgrowth difficulty. Earlier battles should now be easier and scale up more gradually after each region.

  2. In the first battle of Soul Savior, removed the enemies that were added in Tangle difficulty.

  3. In the second battle of Soul Savior, regardless of region, removed one enemy on Tangle and Overgrowth difficulties.

  4. Fixed Soul upgrades like Butterball Eaten trigger and Buffet stacks being transferred to units copied by Assembly Room or other similar effects.

  5. Fixed Dutiful Sentinels battle in Soul Savior showing incorrect boss during preview.

  6. Fixed Mother's Fleshfruit granting Titanskin instead of Burst.

  7. Changed Grump's Strike trigger to Action. Increased the health gain on Grump III from 2 >> 3.

  8. Reduced the health given by Showtime II and III from 35 >> 30.

  9. Butterball II health given reduced from 25 >> 15. Butterball III health given reduced from 40 >> 25.

  10. Meanmug base avarice reduced from 12 >> 9. Avarice given by Celebrate reduced from 5 >> 4.

  11. Fixed upgraded armor from Slacy not showing up on grafted equipment tooltip.

  12. Fixed Soul attachment card selection UI sometimes showing too soon when Quick Restarting a run.

  13. Fixed Soul equipped cards put in a Jack-in-the-Box or Small-Gift-Box retaining Soul upgrades if those Souls are moved to other cards later.

  14. Fixed bug where a card with Bougie that was duplicated in battle would sometimes have Attuned applied to magic power granted through non-Bougie effects.

Railforged Clan

  1. Blacksmith Herzal stats increased from (20/30/40 atk, 10/12/15 health) >>> (30/40/50 atk, 15/20/25 health).

  2. Fixed intermittent Undo failure for Fused Weaponry.

  3. Fixed Magnetic Relay from units with Enchant not causing Enchant effects to be removed from floor.

  4. Fixed Juggernaut's Summon trigger not being affected by silence.

  5. Updated Pyre Plating to not move the camera to the Pyre. It was causing issues with other interactions such as with Spell Sanctum.

  6. Converted Steelguard from a trait into a status effect under the hood so that it can be transferred by Superfood Primordium and removed by Eel Gorgon.

  7. Fixed Anvil Breaker damaging front friendly unit if no enemies in room.

  8. Fixed Herzal's Hammer granting extra armor to units with Dualism, even if the unit applying armor does not have Dualism.

  9. Fixed Craft tooltip incorrectly saying it shows 3 options instead of 2 options.

  10. Changed wording on a few Railforged pieces of content that should have said apply instead of grant.

  11. Fixed Magnetic Relay when recast by Abyssal Prism incorrectly returning Champion units to the player's hand.

  12. Added Logbook tracking for Boilerplate permanent armor gain.

Wurmkin Clan

  1. Fixed Egg hatch previews only working the first time you trigger it, then failing to preview upon additional cards being played/additional card play hovers.

  2. Fixed Echo Vault not granting Charged Echoes when triggering with Infused cards.

  3. Fixed Wurmkin unit banners on the map always offering rare units with Shattered Halo.

  4. Fixed several unit cards not gaining Infused in drafts.

  5. Fixed Glugsider ability Eat not triggering Slay.

Banished Clan

  1. Fixed Eagleheart not causing immobile units to attack immediately if they are in the back of the room.

  2. Fixed Fel's Valiant III multistrike preview only working the first time you trigger it, then failing to preview upon additional cards being played/additional card play hovers.

Luna Coven Clan

  1. Fixed Fae's Nook Conduit persisting after death.

Underlegion Clan

  1. Fixed Evolutionary Instinct causing softlock with Lifemother debuff transfer variant.

Lazarus League Clan

  1. Fixed units with Grafted equipment having duplicate equipment when spawning into a room with Hall of Mirrors.

  2. Fixed an issue where Abyssal Prism + Weaponized Prosthetic did not apply the attack bonus to the non-primary target if other units on the same floor also had equipment removed.

Awoken Clan

  1. Fixed Adaptive Mutation not properly healing units with Old Growth in some circumstances.

  2. Added Sting tooltip to Channelheart and Thorncasing artifacts.

Umbra Clan

  1. Changed food units to not be eaten if silenced or muted.

Melting Remnant Clan

  1. Fixed Resin Blades not returning to hand when grafted.

  2. Fixed Resin Blades not returning to hand when a unit with Hatch dies or hatches.

  3. Fixed Rector Flicker character VFX not being visible in battle.

Other Fixes

  1. Fixed instances of Misshapen Fiend's extinguish trigger still occurring when Muted.

  2. Ensured certain Soul Savior mutators aren’t available for Daily Challenges.

  3. Fixed Fancy Footwork attack granted not persisting after death.

  4. Changed Abyssal Prism to only work with cards that directly target a unit.

  5. Fixed bug with navigation (keyboard/controller) where you could use a room ability when not looking at the room you are activating it from.

  6. Fixed Historian's Razor event softlock occurring when you remove an artifact with only the Wurmkin starter artifact and a Boss artifact.

  7. Fixed Echo Vault attempting to preview random effect cards, which shows wrong information and is misleading.

  8. Fixed Wurmkin and Railforged drafts not working with Banner-ed, Our Powers Combined mutators, and Pact of the First Armageddon artifact.

  9. Fixed Banner-ed mutator causing Melting Remnant banner drafts to give Pyreborne cards.

  10. Added MT2 clans and Wurmkin to A New Challenger mutator card pool.

  11. Fixed regression in Dominating Authority event card upgrade that allowed it to pick cards from hand. Now it should be back to how it worked pre-Railforged DLC release.

  12. Fixed Uncoordinated mutator lowering the Pyre's attack.

  13. Fixed Savage Heart having two Rage tooltips.

  14. Fixed Train Room ability icon appearing in preview on hover when it should not.

  15. Removed Echo Bloom from It's Free Real Estate mutator card pool.

  16. Removed Forgotten Trade and Ambient Charge from Truffles card pool and Enchanted Armory mutator card pool.

  17. Fixed Dominating Authority making an undiscardable unit card, if it picked a unit from the discard pile.

  18. Fixed various text issues in multiple languages.

Source

Steam News / 19 March 2026

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