Full notes
Full Monster Tiles TD: Tower Wars update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Events
- Workshop
- UI and audio
- Fixes
Monster Tiles TD: Tower Wars changes
New Content:
New "Sudden Death" progression game mode featuring significantly stronger enemies than Endless mode with some unique mechanics to make it even more challenging.
New "SWARM" competitive game mode featuring super fast paced gameplay with unique mechanics.
New "Tokens" resource earned from competitive game modes, which can be used to unlock a variety of new permanent upgrades and leaderboard flair.
New events scheduled for 2x Tokens and Better Equipment.
Several new powerful upgrades in the Gems Upgrade menu.
New leaderboards, achievements, daily missions, and player icons, titles, and backgrounds.
Changes:
Added new "Tokens" resource to the daily resource pack.
Wave 100 drops always drops two equipment pieces.
QoL Improvements:
Button to undo last tile placement.
Indicator showing the path the enemies will follow.
Quick evolve/max buttons.
Bug Fixes:
Fixed bug where rerolling tiles could create invalid tile placement squares.
Fixed some Discord links that weren’t working for new Discord users.
Fixed bug where the level 30 max button wasn’t refreshing when you earned enough resources to afford it.
Source
Changelog.gg summarizes and formats this update. How we read updates.
