In this update4
Full notes
Full Monster Sanctuary update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
Monster Sanctuary changes
Become the Aethermancer on SEPTEMBER 23rd!
Monster Taming meets Roguelite - We are releasing into Steam Early Access!
Watch the Trailer here:
Here is a little overview of what you can expect the Early Access:
Roguelite experience mixed with monster taming.
3 Areas to explore (and Champions to defeat)
11 additional monsters (total 28) with hundreds of skills and 2 new types
A deep skill system to build one crazy build after another in the 3v3 combat
NPCs with a dynamic dialogue system
New meta progression upgrades and additional features (to be discovered in the next weeks)
Additional Casual and Mythic difficulty modes
Language support for English, German, French, Brazilian Portuguese, Chinese, Japanese, Spanish (Spain) and Korean
... and the first true boss in Aethermancer!
Buying the game on Early Access will help us a lot with the development and will give you a polished experience and endless replayability until Full Release.
We will release further info on pricing and our roadmap to Full Release soon!
Source
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