In this update1
Full notes
Full Monster Racing League update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
Monster Racing League changes
This release includes large optimisations to the GPU performance of the game, which should help the game run smoothly on most people’s machines. We hope you feel the speed!
Also in this release:
Many players have mentioned they enjoy the carnage in MRL but find it just a bit too chaotic. To help with this we’ve changed the max number of players in a race to eight, which in our playtesting helped a lot. We’d love to hear how you find this change.
Added the ability to change monsters between races
Mines now have a red glow coming out of them, to make them easier to see
Cars are now better at staying aligned with the track when taking jumps
UX improvements to the monster customisation screen
Improved support for non-English player names on leaderboards
Oh and one more thing… watch out for a new track coming your way soon!
Source
Changelog.gg summarizes and formats this update. How we read updates.
