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Steam News10 January 20242y ago

Return to World #4 – A Walk on the Wildspire Side!

Hey hunters, Happy New Year! It’s been great seeing “Return to World” take flight and seeing both the fresh perspectives from new players, and the fond memories from everyone coming back or rolling a new hunter.

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Full Monster Hunter: World update

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Repeated intro

Hey hunters,

What changed

0 fixes4 additions5 changes0 removals
  • Gameplay
  • Balance
  • Maps
addedHappy New Year! It’s been great seeing “Return to World” take flight and seeing both the fresh perspectives from new players, and the fond memories from everyone coming back or rolling a new hunter.
changedHunting Locations – Wildspire WasteThe Wildspire Waste has multiple areas where you can take the high ground on monsters by leaping from elevated rocks. On the flip side, some areas with flowing water can hamper your movement and keep you from evading a powerful attack at just the right time. Be aware of your positioning and the elements around you at all times.
changedHunting Locations – Wildspire WasteIn the locale’s most northeast area you’ll need to deal with desert hills with rolling hills of sand resulting in unstable footing. This means plenty of chances to slide down those slopes and unleashing unique sliding attacks that can only be done during this state. This area also contains a natural trap in the form of quicksand! If the mighty Diablos is lurking in the area underneath the sand, it can be attracted through noise to come charging through the soft ground of the natural trap, causing monsters and hunters alike to fall into the caves below in epic fashion.
addedMore Monsters – Besting a BarrothUpon your arrival in Wildspire Wastes you’ll quickly come into a fresh range of Monsters that present wholly new challenges to what you’ve encountered so far in the Ancient Forest.
changedMore Monsters – Besting a BarrothMany of the Monsters here use their size and power to attack with brute force, using their physical mass and their mastery of the local terrain to attack and repel any hunters that dare provoke their ire.
addedMore Monsters – Besting a BarrothThe first Monster you’ll be tasked to hunt in Wildspire Waste is Barroth, who introduces some new mechanics to further test your growing skills.

Happy New Year! It’s been great seeing “Return to World” take flight and seeing both the fresh perspectives from new players, and the fond memories from everyone coming back or rolling a new hunter.

In our update this week, we’ll walk you through the second main location in Monster Hunter: World, as well as a few of the exciting monsters you’ll be facing down for the first time. We’ll also round up a few other updates from the world of Monster Hunter.

First up, our journey in Monster Hunter: World continues!

Hunting Locations – Wildspire Waste

The Wildspire Waste is the second locale in Monster Hunter: World’s early quests. As the name implies, the wastes are a combination of parched desert land and swamplands due to water flowing from the nearby Ancient Forest.

Hunters will start at the southwest camp as their starting camp, however there are three others in the locale that can be discovered and unlocked later.

The Wildspire Waste has multiple areas where you can take the high ground on monsters by leaping from elevated rocks. On the flip side, some areas with flowing water can hamper your movement and keep you from evading a powerful attack at just the right time. Be aware of your positioning and the elements around you at all times.

In the locale’s most northeast area you’ll need to deal with desert hills with rolling hills of sand resulting in unstable footing. This means plenty of chances to slide down those slopes and unleashing unique sliding attacks that can only be done during this state. This area also contains a natural trap in the form of quicksand! If the mighty Diablos is lurking in the area underneath the sand, it can be attracted through noise to come charging through the soft ground of the natural trap, causing monsters and hunters alike to fall into the caves below in epic fashion.

More Monsters – Besting a Barroth

Upon your arrival in Wildspire Wastes you’ll quickly come into a fresh range of Monsters that present wholly new challenges to what you’ve encountered so far in the Ancient Forest.

Many of the Monsters here use their size and power to attack with brute force, using their physical mass and their mastery of the local terrain to attack and repel any hunters that dare provoke their ire.

The first Monster you’ll be tasked to hunt in Wildspire Waste is Barroth, who introduces some new mechanics to further test your growing skills.

Hunt Preparation

A new locale means new challenges. If you’re finding you’re taking some bigger hits than you’d expect from the new Monsters you’re facing, consider visit the Smithy and spend some zenny and armor spheres to increase your armour set’s defence.

Many of the Monsters in this region can hit for high amounts of physical damage, so Mega Potions are incredibly handy to quickly heal. You may have also foraged some Adamant Seeds during your time in the Ancient Forest. Consuming one of these will give you a temporary boost to your defence! Trust us, they’re much more useful in your hunter than the storage box!

All that’s left is to eat a meal to boost your health and stamina, then you’re ready to meet Barroth.

Know Your Monster

Barroth is a Brute Wyvern characterised by a prominent, ridged crest on its head.

It primarily attacks by using its head (literally), tail and tackling the hunter up close.

Now a

Source

Steam News / 10 January 2024

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