Full notes
Full Monster Hunter: World update
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What changed
- UI and audio
The following bugs have been fixed in a patch released on Wednesday, May 29 at 00:00 a.m. UTC. - Fixed an issue where Arch-tempered Kulve Taroth's resistance parameters for abnormal statuses was lower than on other platforms. These parameters have been adjusted to match the intended parameters. As a result of this fix, Arch-tempered Kulve Taroth is more resistant to abnormal status attacks after being inflicted two times, increasing the difficulty of the siege. - Fixed an issue where certain sound effects would not play when using the Azure Star Blade or Azure Star "Dragon Dance" long swords. - Fixed an issue where, in Advanced Graphics Settings, the 'Variable (Prioritize Framerate)' option under Image Quality would appear grayed out in certain instances, even if the option was selectable. We apologize for any inconvenience these issues may have caused. Important: The latest version of MONSTER HUNTER: WORLD is revision number 167589. You can verify the version number in the top-left corner when you launch the game in windowed mode. Keep in mind that you can only match with other players who have the same update version as you. For other questions, please visit the official MONSTER HUNTER: WORLD support portal below. http://www.capcom.com/mhwsupport/
Source
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