Full notes
Full Monster Hunter: World update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
On Thursday, May 9 at 00:00 a.m. UTC, we released our sixth title update, which included major new content, high resolution textures, and some bug fixes.
Important:
By default, Steam will automatically download both the game and High Resolution Texture Pack DLC when the update goes live. To disable the auto-update feature, please follow the steps outlined below before then.
- Launch the Steam client application
- Right click on MONSTER HUNTER: WORLD from your Library and select View Downloadable Content
- Uncheck the High Resolution Texture Pack DLC
Major Content
Monster Hunter: World and The Witcher 3: Wild Hunt collaboration content is now on Steam! Check the news for more details!
Major Additions and Changes
Guild Cards
Certain poses or expressions may not be available when using armor or layered armor obtainable via the Witcher 3: Wild Hunt content.
Simplified Chinese
New words have been added to the banned word list for Simplified Chinese. A feature has been added to allow a player's or Palico's name to be edited if it contains any word from this list prior to update 6.00.
Bug Fixes
Mantle Duration
A bug has been fixed where the duration of an active mantle would continue to count down even if the player idled, or was equipped with one of the following weapons drawn: Switch Axe (Sword Mode), Charge Blade (Axe Mode), Light Bowgun, or Heavy Bowgun.
Item Use
A bug has been fixed that allowed players to use an item unintentionally. When a weapon is drawn, players can either press X two times to sheathe their weapon and consume an item, or hold down X once to do both actions consecutively. However, if the Dash Settings are changed to allow running by using both the Left Stick and R button, players could use an item unintentionally if they held down the Left Stick while tapping the X button. This has been fixed so that tapping the X button will not consume an item if the player is holding down dash.
Note
This issue does not occur if Dash Settings are set to allow running using only the RB button. If your Dash Settings are set to the Left Stick, this bug occurred when holding down the RB button and tapping the X button, but has also been fixed.
Speed Crawler
A bug has been fixed that caused the Speed Crawler effect to stop working properly after update Ver. 5.2. It is now working as intended. Dual Blades/Hammer/Hunting Horn/Insect Glaive/Light Bowgun/Heavy Bowgun: A bug has been fixed where a neutral attack would be performed when the player executed an attack with the Left Stick and the attack button while the player was in the middle of a turning animation. However, if the player performs a Charged Upswing or Charged Brutal Upswing while turning and charging power, the attack is designed to add movement if the game detects that they are holding the Left Stick forward. In this situation, players can perform a neutral Charged Upswing if they input the attack fast enough, and is not considered a bug.
Switch Axe
A bug has been fixed where the damage bonus from the Assassin's Hood specialized tool only applied to the first attack of the Switch Axe's Left Rising Slash in Sword mode instead of all three attacks.
Charge Blade
A bug has been fixed where the visual and sound effect of the Condensed Element Slash would play during a Rising Slash when the player releases the Y
Source
Changelog.gg summarizes and formats this update. How we read updates.
