Full notes
Full Monster Hunter: World update
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What changed
- UI and audio
Combat Bug Fixes:
- Charge Blade Fixed a bug where, if your Charge action is interrupted by damage when chaining it into a Condensed Element Slash in order to power up your Sword Mode attacks, the next attack will no longer mistakenly benefit from additional hits from phial effects. - Dual Blades Fixed a bug where graphic and sound effects were not triggering correctly when exiting Demon Mode after any of the various combos. - Bow Fixed a bug where Dragon Piercer would fire outside the intended range when pressing the left trigger just as you release an arrow when the camera is facing outside the intended aim range. - Skills Fixed a bug where the effects from "Critical Draw" and "Punishing Draw" would expire before you could do damage with your weapon, due to unrelated, continuous damage sources such as torch pods. The effects from these skills will now only expire once you have made a direct weapon attack (including arrows).
Localization Bug Fixes
- Fixed a bug where the translation for "Load Special Ammo" was the same as for "Reload" under Keyboard Settings in some languages. - Fixed a bug where the Traditional Chinese translation for Kulve Taroth was displayed incorrectly on the Kulve Taroth Siege tutorial page. - Other minor bug fixes. For more details on the update, please refer to update announcements (1) and (2). Important: The latest version of MONSTER HUNTER: WORLD is revision number 161254. You can verify the version number in the top-left corner when you launch the game in windowed mode. Keep in mind that you can only match with other players who have the same update version as you. For other questions, please visit the official MONSTER HUNTER: WORLD support portal below. http://www.capcom.com/mhwsupport/
Source
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