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Steam News1 April 20215y ago

Updates Notes April 1st 2021

Fixed / removed some of the problems / bugs mentioned in the screenshots – camera shouldn't clip through the ground anymore, trees have collision (except I forgot those two trees in the beginning of the game, need to do

Full notes

Full Monster Girl Dungeon update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix2 additions1 change1 removal
  • Gameplay
  • UI and audio
fixedFixed / removed some of the problems / bugs mentioned in the screenshots – camera shouldn't clip through the ground anymore, trees have collision (except I forgot those two trees in the beginning of the game, need to do those next build), walls now meet the ground, holding spacebar no longer makes you fly, etc
removedBeginning work on implementing a rudimentary pause menu system + journal + inventory – note that at some point early on in this current build, it will stay disabled for the rest of the game because I still need to do further work on controlling when the menu system should be on or not depending on if there's a gameplay event in progress, as that can screw with the game
addedAdded scalability settings that can be accessed from the main menu, and also from in-game by pressing the F key – keep in mind that using the mouse to hit the back button on the scalability menu in-game will not cause the mouse cursor to go away; you have to just hit the F key again – this is because the scalability widget is shared by the Main Menu (which requires the back button) and the in-game version of itself
changedChanged the sheep girl's idle animation so that her breasts don't clip through her sweater
addedI forgot to add this as a prompt (it's been there since the last build) – but you can hit the F key during the lewd scenes to switch between first and third-person, use the mouse scroll to change the field of view, and use mouse scroll + shift to move the camera forwards and backwards.

Monster Girl Dungeon changes

fixedFixed / removed some of the problems / bugs mentioned in the screenshots – camera shouldn't clip through the ground anymore, trees have collision (except I forgot those two trees in the beginning of the game, need to do those next build), walls now meet the ground, holding spacebar no longer makes you fly, etc
removedBeginning work on implementing a rudimentary pause menu system + journal + inventory – note that at some point early on in this current build, it will stay disabled for the rest of the game because I still need to do further work on controlling when the menu system should be on or not depending on if there's a gameplay event in progress, as that can screw with the game
addedAdded scalability settings that can be accessed from the main menu, and also from in-game by pressing the F key – keep in mind that using the mouse to hit the back button on the scalability menu in-game will not cause the mouse cursor to go away; you have to just hit the F key again – this is because the scalability widget is shared by the Main Menu (which requires the back button) and the in-game version of itself
changedChanged the sheep girl's idle animation so that her breasts don't clip through her sweater
addedI forgot to add this as a prompt (it's been there since the last build) – but you can hit the F key during the lewd scenes to switch between first and third-person, use the mouse scroll to change the field of view, and use mouse scroll + shift to move the camera forwards and backwards.
  • Fixed / removed some of the problems / bugs mentioned in the screenshots – camera shouldn't clip through the ground anymore, trees have collision (except I forgot those two trees in the beginning of the game, need to do those next build), walls now meet the ground, holding spacebar no longer makes you fly, etc

  • Beginning work on implementing a rudimentary pause menu system + journal + inventory – note that at some point early on in this current build, it will stay disabled for the rest of the game because I still need to do further work on controlling when the menu system should be on or not depending on if there's a gameplay event in progress, as that can screw with the game

  • Added scalability settings that can be accessed from the main menu, and also from in-game by pressing the F key – keep in mind that using the mouse to hit the back button on the scalability menu in-game will not cause the mouse cursor to go away; you have to just hit the F key again – this is because the scalability widget is shared by the Main Menu (which requires the back button) and the in-game version of itself

  • The caterpillar girl's minigame should auto-end itself after some delay after her dialogue has finished cycling through completely

  • Changed the sheep girl's idle animation so that her breasts don't clip through her sweater

  • I forgot to add this as a prompt (it's been there since the last build) – but you can hit the F key during the lewd scenes to switch between first and third-person, use the mouse scroll to change the field of view, and use mouse scroll + shift to move the camera forwards and backwards.

Source

Steam News / 1 April 2021

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