While we talked about babies in our last update and expanded on the mechanics of them, we wanted to take this opportunity to thank you all and share some fanart some folks on bsky and our discord server created: Bennybo
Full notes
Full Monster Crown: Sin Eater update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes2 additions3 changes0 removals
Server
Gameplay
Events
UI and audio
changedWhile we talked about babies in our last update and expanded on the mechanics of them, we wanted to take this opportunity to thank you all and share some fanart some folks on bsky and our discord server created:
changedBenny is a super-appreciated fan of ours who has even contributed to our games in the past (you might remember the Philosopher Kings art upgrade), based on the above artwork, I think it soon might be time again to collab :)
addedWhile many people are fans of randomizers in other monster taming games, in Monster Crown they take on a new level of depth and have always been a big hit with our hardcore players. Not only is every monster in every area randomized, but they have randomized colors and typing. I'm sure you can imagine how wild things will be when you start to use these monsters to crossbreed!
addedWith the new battle system designed by Ahab and Kyle these options are sure to provide a challenge to even the most hardcore battle-expert.
changedWith just 20 days left to go, we're super excited to see how many stretch goals we can bring to the table to make Monster Crown: Sin Eater a truly awesome project for you on Launch day, see you soon.
Monster Crown: Sin Eater changes
changedWhile we talked about babies in our last update and expanded on the mechanics of them, we wanted to take this opportunity to thank you all and share some fanart some folks on bsky and our discord server created:
changedBenny is a super-appreciated fan of ours who has even contributed to our games in the past (you might remember the Philosopher Kings art upgrade), based on the above artwork, I think it soon might be time again to collab :)
addedWhile many people are fans of randomizers in other monster taming games, in Monster Crown they take on a new level of depth and have always been a big hit with our hardcore players. Not only is every monster in every area randomized, but they have randomized colors and typing. I'm sure you can imagine how wild things will be when you start to use these monsters to crossbreed!
addedWith the new battle system designed by Ahab and Kyle these options are sure to provide a challenge to even the most hardcore battle-expert.
changedWith just 20 days left to go, we're super excited to see how many stretch goals we can bring to the table to make Monster Crown: Sin Eater a truly awesome project for you on Launch day, see you soon.
While we talked about babies in our last update and expanded on the mechanics of them, we wanted to take this opportunity to thank you all and share some fanart some folks on bsky and our discord server created:
Bennybotabota:
Benny is a super-appreciated fan of ours who has even contributed to our games in the past (you might remember the Philosopher Kings art upgrade), based on the above artwork, I think it soon might be time again to collab :)
Our next stretch goal is "Customize Your Playthrough" and it brings a wealth of option to spice up your playthroughs, even after you know Sin Eater inside-out.
While many people are fans of randomizers in other monster taming games, in Monster Crown they take on a new level of depth and have always been a big hit with our hardcore players. Not only is every monster in every area randomized, but they have randomized colors and typing. I'm sure you can imagine how wild things will be when you start to use these monsters to crossbreed!
With the new battle system designed by Ahab and Kyle these options are sure to provide a challenge to even the most hardcore battle-expert.
By unlocking the Baby Monster stretch goal with us, we're also now revealing an additional goal, which you may have noticed if you checked the Kickstarter page already earlier today:
With just 20 days left to go, we're super excited to see how many stretch goals we can bring to the table to make Monster Crown: Sin Eater a truly awesome project for you on Launch day, see you soon.