HomeGamesUpdatesPricingMethodology
Steam News19 October 20258mo ago

MONOCHROME HEIGHTS V. 1.0.2 PATCH NOTES

Fixed issue with phasebot portrait not matching phasebot sprite in level 3-1 Fixed issue with Level Select where pressing right on 4-2 would not move selected level to 4-H Fixed issue with phasebot placement in level 5-

Full notes

Full Monochrome Heights update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes0 additions0 changes0 removals
  • UI and audio
  • Fixes
  • Gameplay
fixedFixed issue with phasebot portrait not matching phasebot sprite in level 3-1
fixedFixed issue with Level Select where pressing right on 4-2 would not move selected level to 4-H
fixedFixed issue with phasebot placement in level 5-1 causing visual glitch when interacting with them
fixedFixed issue with arrows on first checkpoint facing wrong direction in level 7-1
fixedFixed issue with phasebot placement in level 9-H causing visual glitch when interacting with them
fixedFixed issue where in regions that do not use a period as a decimal point, cutscenes would display incorrectly Please note that the issue relating to cutscenes not displaying properly in certain regions is still an active issue in the demo. An update to the demo is planned to be released in the next week to address this issue and bring the demo to parity with the full game.

Monochrome Heights changes

fixedFixed issue with phasebot portrait not matching phasebot sprite in level 3-1
fixedFixed issue with Level Select where pressing right on 4-2 would not move selected level to 4-H
fixedFixed issue with phasebot placement in level 5-1 causing visual glitch when interacting with them
fixedFixed issue with arrows on first checkpoint facing wrong direction in level 7-1
fixedFixed issue with phasebot placement in level 9-H causing visual glitch when interacting with them
  • Fixed issue with phasebot portrait not matching phasebot sprite in level 3-1

  • Fixed issue with Level Select where pressing right on 4-2 would not move selected level to 4-H

  • Fixed issue with phasebot placement in level 5-1 causing visual glitch when interacting with them

  • Fixed issue with arrows on first checkpoint facing wrong direction in level 7-1

  • Fixed issue with phasebot placement in level 9-H causing visual glitch when interacting with them

  • Fixed issue where in regions that do not use a period as a decimal point, cutscenes would display incorrectly Please note that the issue relating to cutscenes not displaying properly in certain regions is still an active issue in the demo. An update to the demo is planned to be released in the next week to address this issue and bring the demo to parity with the full game.

Source

Steam News / 19 October 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.