Full notes
Full Monk Took Book update
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Repeated intro
Greetings Novices,
What changed
- Gameplay
- Fixes
- UI and audio
- Balance
Monk Took Book changes
Today I have a new update to the demo build. Thanks for filing any bugs or feedback by pressing F1 in game.
Demo Build 0.5.7.4 changelog:
-Prevent joining lobbies if on different versions
-Rats are more likely to attack rather than wander after each bite
-Spider shelf climbing and enweb behaviour streamlined
-Prevent spider climbing into floor issue on mezzanine
-Harder to die in tutorial/early game
-Reduced aim punch on hit
-Game pauses in Menu and in dialog pop ups if playing solo
-Fixed book pick up to prevent 2 players picking up a book at once (this led to a bunch of weird bugs about floating books and arms pointing etc.)
-Controls and menu values not upper case.
-Updated controller look sensitivity to be reasonable.
-Hotswapping between controller and keyboard mouse input is now handled correctly and applies the relevant settings, as well as updates input prompts on HUD.
-Rebinding a control will cause the HUD to update in game to show new binding.
-Added a HUD alert to notify when a different controller input scheme is detected, also notifies only one scheme can be supported at once
-Correct HUD alert when unlock tool slot
-Hotbar keys will not function in feedback form
-Hotbar key 5 works
-Notify of carry more books perk in HUD when attempt pick up when carrying too many books
-Run does not use stamina if key held while motionless.
-Wall torches will light held torches.
-A wet torch that is stored shall become dry.
-Pressing sell when not looking at anything sellable no longer shows sell progression bar erroneously
-Uninitialized books have no icon
-Handle uninitialised books by waiting longer to reinitialize and then try again if client picks up and destroy if cannot
-Raised hotbar and input text in HUD slightly
-Prevent rain indoors
-Slightly higher pest spawn rate
Source
Changelog.gg summarizes and formats this update. How we read updates.
