Full notes
Full Monitor State update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
Monitor State changes
Hi everyone!
Work on the game is progressing well. Unfortunately, the development pace has slowed down a bit lately due to some personal circumstances and increased workload at my day job. Still, I manage to find time for the game every single day!
I’m on the home stretch now — or very close to it. Recently I’ve implemented and tested settings, save/load system, finished all the endings, and polished all the mechanics.
What remains: final audio work, a few visual touches, implementing Steam achievements, and a full final playtest.
I’ve currently set the release window to August as a rough estimate. But I’ll announce the exact date as soon as everything is complete.
Also, I’ve decided to update the demo shortly before the full release. So the next update news will be all about the new demo version.
Thank you so much for your support!
Source
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