Full notes
Full Monarch of Greed - Act 1 update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello everyone! First of all, I'd like to thank all of those that have supported the game so far, either by buying it, or helping out with testing and suggestions. I really appreciate it all. And to the main topic, Monarch of Greed - Act 1 will see its first big update this Friday. The update will see the addition of the largely requested Labyrinth Mode. There will be a total of 9 labyrinths, each of them having their own layouts and characteristics, with puzzles and riddles to be completed, switches and portals to find, and so on. The Labyrinth Mode will also possess two difficulty settings. On Easy difficulty, players will be able to switch back and forth between the first person and third person views. What makes its so easy is that by moving the camera above the character, you will be able to see multiple halls of the labyrinth at a time. Of course, you can also use the zoom functionality to reduce this effect while still having access to the third person view. On Hard difficulty, however, players will be restricted to a first person view. This may not sound too bad, but trust me, it is. I created the labyrinths and even I struggled to find my way sometimes. Pick this difficulty if you think you are up to the challenge, and can handle the frustration of not finding your way (but then again, isn't that the main point of a labyrinth?). Players that manage to complete the 9 labyrinths will be rewarded with a little bit of backstory on one of the main characters of the game (as well as a glimpse into the 2nd Act). And that's about it. See you guys on Friday!
What changed
- UI and audio
Monarch of Greed - Act 1 changes
Source
Changelog.gg summarizes and formats this update. How we read updates.
