What changed
2 fixes0 additions1 change0 removals
changedThank you for enjoying Momodora: Moonlit Farewell. Today, we have updated to Ver.1.0f24.
fixedVer.1.0f24 - Further improvements to the color palette of the map screen to make room connections clearer - Added invincibility frames to the player after they fall in a lake - Removed the "dead fairies" from the game after some story sequences - Fixed an issue where the enemies in a specific area would not drop Lunar Crystals
fixedVer.1.0f23 - The "elevator room" sequence has been completely redesigned from the ground up and replaced with a more standard room design seen in other parts of the zone - Fixed an issue related to some warning telegraphs during Nightmare mode - Fixed an issue where the satchel key item would be removed from the inventory upon completion of a quest. (This key item has no impact on game completion %, or any other gameplay element. This was merely a story-related item) - Fixed typos
Momodora: Moonlit Farewell changes
changedThank you for enjoying Momodora: Moonlit Farewell. Today, we have updated to Ver.1.0f24.
fixedVer.1.0f24 - Further improvements to the color palette of the map screen to make room connections clearer - Added invincibility frames to the player after they fall in a lake - Removed the "dead fairies" from the game after some story sequences - Fixed an issue where the enemies in a specific area would not drop Lunar Crystals
fixedVer.1.0f23 - The "elevator room" sequence has been completely redesigned from the ground up and replaced with a more standard room design seen in other parts of the zone - Fixed an issue related to some warning telegraphs during Nightmare mode - Fixed an issue where the satchel key item would be removed from the inventory upon completion of a quest. (This key item has no impact on game completion %, or any other gameplay element. This was merely a story-related item) - Fixed typos
Hi everyone,
Thank you for enjoying Momodora: Moonlit Farewell. Today, we have updated to Ver.1.0f24.
Ver.1.0f24 - Further improvements to the color palette of the map screen to make room connections clearer - Added invincibility frames to the player after they fall in a lake - Removed the "dead fairies" from the game after some story sequences - Fixed an issue where the enemies in a specific area would not drop Lunar Crystals
Ver.1.0f23 - The "elevator room" sequence has been completely redesigned from the ground up and replaced with a more standard room design seen in other parts of the zone - Fixed an issue related to some warning telegraphs during Nightmare mode - Fixed an issue where the satchel key item would be removed from the inventory upon completion of a quest. (This key item has no impact on game completion %, or any other gameplay element. This was merely a story-related item) - Fixed typos
We hope you continue to enjoy Momodora: Moonlit Farewell!
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