What changed
2 fixes0 additions2 changes0 removals
- Gameplay
- UI and audio
- Fixes
changedThank you for enjoying Momodora: Moonlit Farewell. Today, we have updated to Ver.1.0f12.
fixedVer.1.0f12 - Improved the speed in which the visual effect for "slow down circles" appears to better match the gameplay effect - Reduced the health values of the small pig minions summoned by the boar boss - Fixed some audio issues - Fixed an issue where the "?" icon in the map would not disappear after you obtained a Sigil from a... suspicious creature. To say the least. - Fixed an issue where the "skip cutscene" prompt would remain on the screen - Fixed a couple of oversights related to a screen transition
fixedVer.1.0f11 - Fixed an issue where the local achievements on a player's side would not be synced properly with Steam - Fixed an issue where playtime would not add up consistently when the refresh rate is higher than 60hz
changedVer.1.0f10 - Obtaining Sigils (picking them up from the field) now gives you a few seconds of invincibility - Fixed typos in the english version of the game - Fixed an oversight related to how the Fool Sigil can be obtained in Arrange Mode. The visual is properly mirrored now - Fixed a minor animation issue from one enemy type in the final area
Momodora: Moonlit Farewell changes
changedThank you for enjoying Momodora: Moonlit Farewell. Today, we have updated to Ver.1.0f12.
fixedVer.1.0f12 - Improved the speed in which the visual effect for "slow down circles" appears to better match the gameplay effect - Reduced the health values of the small pig minions summoned by the boar boss - Fixed some audio issues - Fixed an issue where the "?" icon in the map would not disappear after you obtained a Sigil from a... suspicious creature. To say the least. - Fixed an issue where the "skip cutscene" prompt would remain on the screen - Fixed a couple of oversights related to a screen transition
fixedVer.1.0f11 - Fixed an issue where the local achievements on a player's side would not be synced properly with Steam - Fixed an issue where playtime would not add up consistently when the refresh rate is higher than 60hz
changedVer.1.0f10 - Obtaining Sigils (picking them up from the field) now gives you a few seconds of invincibility - Fixed typos in the english version of the game - Fixed an oversight related to how the Fool Sigil can be obtained in Arrange Mode. The visual is properly mirrored now - Fixed a minor animation issue from one enemy type in the final area
Hi everyone,
Thank you for enjoying Momodora: Moonlit Farewell. Today, we have updated to Ver.1.0f12.
Ver.1.0f12 - Improved the speed in which the visual effect for "slow down circles" appears to better match the gameplay effect - Reduced the health values of the small pig minions summoned by the boar boss - Fixed some audio issues - Fixed an issue where the "?" icon in the map would not disappear after you obtained a Sigil from a... suspicious creature. To say the least. - Fixed an issue where the "skip cutscene" prompt would remain on the screen - Fixed a couple of oversights related to a screen transition
Ver.1.0f11 - Fixed an issue where the local achievements on a player's side would not be synced properly with Steam - Fixed an issue where playtime would not add up consistently when the refresh rate is higher than 60hz
Ver.1.0f10 - Obtaining Sigils (picking them up from the field) now gives you a few seconds of invincibility - Fixed typos in the english version of the game - Fixed an oversight related to how the Fool Sigil can be obtained in Arrange Mode. The visual is properly mirrored now - Fixed a minor animation issue from one enemy type in the final area
We hope you continue to enjoy Momodora: Moonlit Farewell!
PLAYISM
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