What changed
1 fix0 additions0 changes0 removals
fixedVersion 1.04 is out! Here's the changelog: -fixed a bug that allowed the ghost helper to kill the third stage boss without actually triggering the fight. -fixed a bug that allowed you to move during the death animation of the fifth stage boss. -fixed a bug where the ghost helper gets stuck during the fifth stage boss. -fixed a bug where an enemy would spawn in the third save point of the sixth stage if you paused the game. -added an option to return to title screen when you die! -fixed a bug which allowed you to get the bad ending and still get the good ending at the same time. -fixed a camera bug when you held down pause/esc during screen transitions -fixed a bug that could make you go out of bounds during vertical screen transitions -fixed a tile misplacement that could allow you to go out of bounds in the first map of the fifth stage -fixed a bug where the second charge of the ranged attack would not come off during its 10 initial frames -added black borders around the rooms, so it looks less weird when the screen shakes
Momodora III changes
fixedVersion 1.04 is out! Here's the changelog: -fixed a bug that allowed the ghost helper to kill the third stage boss without actually triggering the fight. -fixed a bug that allowed you to move during the death animation of the fifth stage boss. -fixed a bug where the ghost helper gets stuck during the fifth stage boss. -fixed a bug where an enemy would spawn in the third save point of the sixth stage if you paused the game. -added an option to return to title screen when you die! -fixed a bug which allowed you to get the bad ending and still get the good ending at the same time. -fixed a camera bug when you held down pause/esc during screen transitions -fixed a bug that could make you go out of bounds during vertical screen transitions -fixed a tile misplacement that could allow you to go out of bounds in the first map of the fifth stage -fixed a bug where the second charge of the ranged attack would not come off during its 10 initial frames -added black borders around the rooms, so it looks less weird when the screen shakes
Version 1.04 is out! Here's the changelog: -fixed a bug that allowed the ghost helper to kill the third stage boss without actually triggering the fight. -fixed a bug that allowed you to move during the death animation of the fifth stage boss. -fixed a bug where the ghost helper gets stuck during the fifth stage boss. -fixed a bug where an enemy would spawn in the third save point of the sixth stage if you paused the game. -added an option to return to title screen when you die! -fixed a bug which allowed you to get the bad ending and still get the good ending at the same time. -fixed a camera bug when you held down pause/esc during screen transitions -fixed a bug that could make you go out of bounds during vertical screen transitions -fixed a tile misplacement that could allow you to go out of bounds in the first map of the fifth stage -fixed a bug where the second charge of the ranged attack would not come off during its 10 initial frames -added black borders around the rooms, so it looks less weird when the screen shakes