HomeGamesUpdatesPricingMethodology
Steam News30 March 20179y ago

Update 1 Arrives!

It's the week after launch, and it's time for an update! We've been super thrilled with the reception of Molemen Must Die, and can't thank you enough for all the support you have shown the game.

Full notes

Full Molemen Must Die! update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition3 changes1 removal
  • Gameplay
  • UI and audio
  • Fixes
  • Balance
changed:BadgerDrill:Reduced the effects of the Bouncing Weapons Power for Rocket and Bullet based weapons. These will now be destroyed after a few bounces.
changed:GeckoShooter:Improved post game score displays to not require a knowledge of scientific notation to understand when displaying a massive score.
changed:GloriousBlue:Changed how we handle offline scores. If you play offline, your 'Best Revenge' score will now reflect your previous round. When you play online next, your Leaderboard score will start tracking again right where you left off, and your 'Best Revenge' score will update in the following round.
removed:Moleman:Removed some rogue tooltip style pop ups that can happen if you moused over a weapon icon in the post game screen. Didn't see them? Great, they were never there!
fixed:PixelSeal:Resolved a rare problem that could result in getting stuck when loading.
addedAs part of this update, we're also resetting the Top 10 positions on the leaderboard. With the changes to Bouncing Weapons, we wanted to ensure an even playing field with the new balancing. Scores tend to escalate in quite amazing ways once players get into the Top 10, so we felt this was a good place to reset from. Overall we're pretty happy with the balance of Molemen Must Die, so rest assured we don't plan to do this regularly! Keep tweeting us feedback though, as we're always listening! It also means for a day, geemuboi gets to be #1. Congratulations geemuboi! Also YOSUMIN, we saw you move into #2 while we were writing this. Please don't hate us, we love you! ❤❤❤ Have fun underground everyone! <3 -The Mokomoto Gang

Molemen Must Die! changes

  • Roguehero
changed:BadgerDrill:Reduced the effects of the Bouncing Weapons Power for Rocket and Bullet based weapons. These will now be destroyed after a few bounces.
changed:GeckoShooter:Improved post game score displays to not require a knowledge of scientific notation to understand when displaying a massive score.
changed:GloriousBlue:Changed how we handle offline scores. If you play offline, your 'Best Revenge' score will now reflect your previous round. When you play online next, your Leaderboard score will start tracking again right where you left off, and your 'Best Revenge' score will update in the following round.
removed:Moleman:Removed some rogue tooltip style pop ups that can happen if you moused over a weapon icon in the post game screen. Didn't see them? Great, they were never there!
fixed:PixelSeal:Resolved a rare problem that could result in getting stuck when loading.

It's the week after launch, and it's time for an update! We've been super thrilled with the reception of Molemen Must Die, and can't thank you enough for all the support you have shown the game. Whether it's in Steam reviews, YouTube, Twitch, or just telling a friend about the game, we really appreciate it! Update 1 arrives today, putting into action some of your feedback on balancing and leaderboard behaviour, and also squashing a few bugs that slipped into release. What's included? Read on!

  • :BadgerDrill:Reduced the effects of the Bouncing Weapons Power for Rocket and Bullet based weapons. These will now be destroyed after a few bounces.

  • :GeckoShooter:Improved post game score displays to not require a knowledge of scientific notation to understand when displaying a massive score.

  • :GloriousBlue:Changed how we handle offline scores. If you play offline, your 'Best Revenge' score will now reflect your previous round. When you play online next, your Leaderboard score will start tracking again right where you left off, and your 'Best Revenge' score will update in the following round.

  • :Moleman:Removed some rogue tooltip style pop ups that can happen if you moused over a weapon icon in the post game screen. Didn't see them? Great, they were never there!

  • :PixelSeal:Resolved a rare problem that could result in getting stuck when loading.

As part of this update, we're also resetting the Top 10 positions on the leaderboard. With the changes to Bouncing Weapons, we wanted to ensure an even playing field with the new balancing. Scores tend to escalate in quite amazing ways once players get into the Top 10, so we felt this was a good place to reset from. Overall we're pretty happy with the balance of Molemen Must Die, so rest assured we don't plan to do this regularly! Keep tweeting us feedback though, as we're always listening! It also means for a day, geemuboi gets to be #1. Congratulations geemuboi! Also YOSUMIN, we saw you move into #2 while we were writing this. Please don't hate us, we love you! ❤❤❤ Have fun underground everyone! <3 -The Mokomoto Gang

Source

Steam News / 30 March 2017

Open original post

Changelog.gg summarizes and formats this update. How we read updates.